Next War question

Complex

Chieftain
Joined
Oct 26, 2007
Messages
62
Hi there, long time reader of these boards, first time poster.....anyways, I'm sure this has been asked before but I can't seem to find a relevant thread. Just wondering if there is a way to mod NextWar to remove the "earth cracking like an egg" event when you use too many nukes?

Any info would be appreciated or just a link to relevant thread...


Thanks.
 
first of all, welcome to the forums! [party] :D


no, i can't help you; but you'll have to edit XML files to get that (use the notepad)

anyone that really knows how to edit XML will tell you what to do, but i can't help you... sorry :(
 
I've done this.. sort of (modded it to be at 20000 and 7000 nukes that the event +warning are triggered)

go to the folder
Firaxis Games\Sid Meier's Civilization 4\Beyond the Sword\Mods\Next War\Assets\Python

open the file CvEventManager with a text file like Notepad

It should look like this

Spoiler :


## Sid Meier's Civilization 4
## Copyright Firaxis Games 2005
##
## CvEventManager
## This class is passed an argsList from CvAppInterface.onEvent
## The argsList can contain anything from mouse location to key info
## The EVENTLIST that are being notified can be found


from CvPythonExtensions import *
import CvUtil
import CvScreensInterface
import CvDebugTools
import CvWBPopups
import PyHelpers
import Popup as PyPopup
import CvCameraControls
import CvTopCivs
import sys
import CvWorldBuilderScreen
import CvAdvisorUtils
import CvTechChooser

import pickle

gc = CyGlobalContext()
localText = CyTranslator()
PyPlayer = PyHelpers.PyPlayer
PyInfo = PyHelpers.PyInfo


# globals
###################################################


g_iNumNukesWarningMessage = 7
g_iNumNukesGameOver = 20



class CvEventManager:




change the #s 7 and 20 to larger numbers (I made them 7000 and 20000)
and then you have the modded file

(to get it working I saved that file to desktop and then copied it into the folder replacing the previous file)
 
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