I know that this would probably be impossible for a simple mod to change, but I have one problem with the game.
Like most other world building strategy games, this one boils down to who can build the most units the fastest. And I was hoping for a more passive game.
Of course, this was true in history, but there are other options besides the obvious.
The game Black and White 2 for instance. They did exacly this. If your city or civilization builds up a huge amount of culture and happiness, people from other cities begin to migrate to your city. Eventually stripping the opposing cities of workers. It seems to me that Civ 4 has the potential to do this, it already has the two values to work off of, I just wish it could have been implemented.
The manual does say that Civ 4 is very moddable, but this option probably goes to the core of the game.
Oh, and one other oddity that I noticed. Putting many units in one square adds no bonus to defense or attack. Everything still works on a one on one basis. Kinda counter intuative to me.
Like most other world building strategy games, this one boils down to who can build the most units the fastest. And I was hoping for a more passive game.
Of course, this was true in history, but there are other options besides the obvious.
The game Black and White 2 for instance. They did exacly this. If your city or civilization builds up a huge amount of culture and happiness, people from other cities begin to migrate to your city. Eventually stripping the opposing cities of workers. It seems to me that Civ 4 has the potential to do this, it already has the two values to work off of, I just wish it could have been implemented.
The manual does say that Civ 4 is very moddable, but this option probably goes to the core of the game.
Oh, and one other oddity that I noticed. Putting many units in one square adds no bonus to defense or attack. Everything still works on a one on one basis. Kinda counter intuative to me.