Gubbey
Chieftain
- Joined
- Apr 25, 2014
- Messages
- 12
What the title says. The new buildings added in my mod have no Civilopedia text, even though I've defined Civilopedia text in the Text.sql file using what I believe is the proper format ('LOC_PEDIA_BUILDINGS_PAGE_BUILDING_*NAME*_CHAPTER_HISTORY_PARA_1').
Other text defined in the same file (names and descriptions) show up just fine, it's just the Civilopedia text.
Lack of Civilopedia text is nothing game-breaking of course, but I'd rather have a fully-fleshed mod if I can help it.
I've transcribed the Text.sql file below. Let me know if you need to see the rest of the mod's files for any reason. Thanks in advance for your help!
Other text defined in the same file (names and descriptions) show up just fine, it's just the Civilopedia text.
Lack of Civilopedia text is nothing game-breaking of course, but I'd rather have a fully-fleshed mod if I can help it.
I've transcribed the Text.sql file below. Let me know if you need to see the rest of the mod's files for any reason. Thanks in advance for your help!
Code:
-- Text
-- Author: Gubbey
--------------------------------------------------------------
-- English
--------------------------------------------------------------
INSERT OR REPLACE INTO EnglishText
(Tag, Text)
VALUES ('LOC_BUILDING_DUNGEON_NAME', 'Dungeon'),
('LOC_BUILDING_BALLROOM_NAME', 'Ballroom'),
('LOC_BUILDING_POLITICAL_ASYLUM_NAME', 'Political Asylum'),
('LOC_BUILDING_DIPLOMATIC_MISSION_NAME', 'Diplomatic Mission'),
('LOC_BUILDING_FOREIGN_AFFAIRS_OFFICE_NAME', 'Foreign Affairs Office'),
('LOC_BUILDING_CONSTABULARY_NAME', 'Constabulary'),
('LOC_BUILDING_AGENCY_HEADQUARTERS_NAME', 'Agency Headquarters'),
('LOC_BUILDING_DUNGEON_DESCRIPTION', '+2 Loyalty. +1 [ICON_Faith] Faith per level of established [Icon_Governor] Governor.'),
('LOC_BUILDING_POLITICAL_ASYLUM_DESCRIPTION', '+4 Loyalty. +2 [ICON_Gold] Gold per level of established [Icon_Governor] Governor.'),
('LOC_BUILDING_DIPLOMATIC_MISSION_DESCRIPTION', 'Other Civilizations'' [ICON_TradeRoute] Trade Routes to this city provide +1 [ICON_Culture] Culture and +2 [ICON_Gold] Gold for them. +2 [ICON_Culture] Culture and +4 [ICON_Gold] Gold for every [ICON_TradeRoute] Trade Route to this city.'),
('LOC_BUILDING_FOREIGN_AFFAIRS_OFFICE_DESCRIPTION', '+3 [ICON_Favor] Diplomatic Favor. Enables the World Expo Project.'),
('LOC_BUILDING_CONSTABULARY_DESCRIPTION', '+6 Loyalty. +1 [Icon_Production] Production per level of established [Icon_Governor] Governor. Enables the Crackdown Project.'),
('LOC_BUILDING_AGENCY_HEADQUARTERS_DESCRIPTION', '+2 Influence Points per turn. Enemy Spy''s level is reduced by 1 when targeting this District or adjacent Districts. Enables the Covert Ops Project.'),
('LOC_PROJECT_WORLD_EXPO_NAME', 'World Expo'),
('LOC_PROJECT_MARTIAL_LAW_NAME', 'Crackdown'),
('LOC_PROJECT_COVERT_OPS_NAME', 'Covert Ops'),
('LOC_PROJECT_WORLD_EXPO_SHORT_NAME', 'World Expo'),
('LOC_PROJECT_MARTIAL_LAW_SHORT_NAME', 'Crackdown'),
('LOC_PROJECT_COVERT_OPS_SHORT_NAME', 'Covert Ops'),
('LOC_PROJECT_WORLD_EXPO_DESCRIPTION', 'District-based Project unlocked by the Foreign Affairs Office. Provides [Icon_Gold] Gold, [ICON_Culture] Culture, [ICON_Faith] Faith, [Icon_Science] Science, and [ICON_Amenities] Amenities every turn. Once finished, provides a small amount of [ICON_GreatPerson] Great Person Points for [ICON_GreatEngineer] Great Engineers, [ICON_GreatMerchant] Great Merchants, [ICON_GreatWriter] Great Writers, [ICON_GreatArtist] Great Artists, [ICON_GreatMusician] Great Musicians, and [ICON_GreatScientist] Great Scientists, and +1 Trade Route capacity.'),
('LOC_PROJECT_MARTIAL_LAW_DESCRIPTION', 'District-based Project unlocked by the Constabulary. Provides [Icon_Gold] Gold and increases Loyalty and Loyalty pressure while active, but reduces [ICON_Amenities] Amenities by 2. Once finished, maximizes Loyalty and grants +1 [Icon_Governor] Governor Title.'),
('LOC_PROJECT_COVERT_OPS_DESCRIPTION', 'District-based Project unlocked by the Agency Headquarters. Provides [Icon_Gold] Gold and [Icon_Science] Science while active. Once finished, grants +1 Spy and Spy capacity.'),
('LOC_BUILDING_CONSULATE_DESCRIPTION', '+1 Influence Point per turn. Enemy Spy''s level is reduced by 1 when targeting this District or adjacent Districts.'),
('LOC_BUILDING_CHANCERY_DESCRIPTION', '+1 Influence Point per turn. Enemy Spy''s level is reduced by 1 when targeting this District or adjacent Districts. Newly-trained Spies in this city receive +25% experience for completed operations.'),
('LOC_DISTRICT_DIPLOMATIC_QUARTER_DESCRIPTION', 'A District specializing in diplomacy. +1 [ICON_ENVOY] Envoy if built next to the city center.'),
('LOC_DISTRICT_DIPLOMATIC_QUARTER_EXPANSION2_DESCRIPTION', 'A District specializing in diplomacy. +1 [ICON_ENVOY] Envoy if built next to the city center.');
--------------------------------------------------------------
-- Civilopedia
--------------------------------------------------------------
INSERT OR REPLACE INTO EnglishText
(Tag, Text)
VALUES ('LOC_PEDIA_BUILDINGS_PAGE_BUILDING_DUNGEON_CHAPTER_HISTORY_PARA_1', 'Dungeons have a long and storied history, though an obviously unhappy one. Generally associated with Medieval
castles, towards the Renaissance era they started to garner their popular perception as sprawling, dank torture
chambers where the only sounds to be heard are the dripping of the leaking mortar and the screams of the
prisoners. The English turned imprisonment and torture into a science, with such famous structures as the Tower
of London, which housed political prisoners, and Pontefract Castle, home of numerous condemned kings from
countries all across Europe.
'),
VALUES ('LOC_PEDIA_BUILDINGS_PAGE_BUILDING_DUNGEON_CHAPTER_HISTORY_PARA_2', 'As mentioned above, dungeons have a fearsome reputation in popular culture, but most purpose-built dungeons
were simply a single plain room accessed only by a trapdoor or other such secure means. The image of vast
underground labyrinths of darkness and pain is nothing more than an embellishment fabricated by tourist guides.
'),
VALUES ('LOC_PEDIA_BUILDINGS_PAGE_BUILDING_BALLROOM_CHAPTER_HISTORY_PARA_1', 'The elegant, lavish site of many a noble gathering, ballrooms are the perfect place to socialize and rub
shoulders with friends in high places. Most ballrooms are situated on a private residence such as a mansion or
chateaux, with some including a stage where the host can speak, or a live band can serenade the decadent
throng of teetering sycophants and treacherous ladies-in-waiting. High-quality flooring is critical to throwing
a proper ball, as they must endure entire evenings and nights of waltzing nobles and spilled drinks.
'),
VALUES ('LOC_PEDIA_BUILDINGS_PAGE_BUILDING_BALLROOM_CHAPTER_HISTORY_PARA_2', 'Some of the most extravagant ballrooms (yes, ballrooms with an s) are found in Catherine Palace, in St. Petersburg, Russia.
Under the reign of Peter the Great, this comparatively humble wooden mansion was transformed into a true display
of opulence and artistry, and some of the most powerful men and women in Russia danced, drank and conspired under
the palace''s painted ceilings and Chinese silk tapestries in the decades following the Great Northern War.
'),
VALUES ('LOC_PEDIA_BUILDINGS_PAGE_BUILDING_POLITICAL_ASYLUM_CHAPTER_HISTORY_PARA_1', 'The concept of asylum-seekers traces all the way back to ancient Greco-Roman culture. In those times,
those seeking asylum largely did so to escape religious persecution; fittingly, these places of refuge included
temples, sacred groves, and statues of the gods. In Athens, the Theseum (a temple to Theseus, hero-founder of
Athens) chiefly served as a refuge for ill-treated slaves. Antonius Pius of Rome adopted a similar policy during
his reign, allowing Praeses - provincial governors - to a compel a master to sell his slave if the slave sought
asylum at a temple.
'),
VALUES ('LOC_PEDIA_BUILDINGS_PAGE_BUILDING_POLITICAL_ASYLUM_CHAPTER_HISTORY_PARA_2', 'As early as the European Renaissance, the concept of asylum began to take on a much more prominent political bent.
French Enlightenment writer Voltaire fled from his home to England due to his sharp criticism for the Roman
Catholic Church. In the 19th century, the United Kingdom took in numerous supporters of the Socialist movement -
including Karl Marx himself - stopping only after 1911 Siege of Sidney Street. And of course, one of the most
striking examples of political asylum in recent memory was cybersecurity whistleblower Edward Snowden, who after
leaking a global surveillance program headed by the United States NSA, fled to Russia seeking refuge from the U.S.
government.
'),
VALUES ('LOC_PEDIA_BUILDINGS_PAGE_BUILDING_DIPLOMATIC_MISSION_CHAPTER_HISTORY_PARA_1', 'A diplomatic mission, sometimes also referred to as a foreign mission, is a catch-all term referring to the
various embassies, chanceries, consulates and commissions that make up a city''s centers for foreign relations.
Modern day Rome is an interesting example, as it hosts missions to both Italy and the Holy See. The two
delegations seldom if ever interact, and keep two entirely separate sets of personnel.
');