PaulHausser
Chieftain
There should be no paradroping paratroopers in world war two scenarios. For two reasons: 1.it is not at all historically accurate 2. the dynamics of paradroping in civ2 are unrealistic.
It is not historically accurate because, to my knowledge, only four large scale operations used paradrops: the capture of the dutch forts, the Crete invasion, the Normandy Invasion, and operation Market Garden. In most of these situations the paratroopers paradropped and then attacked a target. The ai's stategy is to bomb the f out of a city and then paradrop to capture it. Although on one rare occasion I have seen the ai paradrop in a field inside by territory. No country paradroped large numbers of soldiers deep into a undefended areas of the enemy's territory without it being part of a larger operation. There are so few instances of paradrops in ww2 that you could easily make them event driven, like on turn whatever 6 paratrooper units appear on Crete.
Paradropping, as a tactical weapon, is almost as overated as the bayonet. Paratroops are VERY vulnerable while dropping, landing, and regrouping, usually they have to be supplied by air, which is unreliable at best, and they can't carry heavy weapons like bazookas or high-caliber machine guns. Crete was a victory but casuelties were so high that Hitler called a moritoriam on all future paradrop operations. Market Garden was an inconcievable disaster. They were useful during the D-Day invasion but do you see the ai doing anything similiar in the same event? Hell No. Finally, countries today admit that the only reason that they maintain airborne divisions is because the training required to be a paratrooper is so rigorous that it makes them elite. They say that it is highly unlikely an actual paradrop invasion would occur today.
I cringe everytime I see Kuwait or a city in scotland taken by German paratroops. If you do not know how to create difficulty or force invasions without paratroopers than take a peek at Red Front's or second front's event and rules files.
I do not think paratroopers should be left out of a scenario. Fallshirmjagers and their ilk have a relevent role in ww2 as elite units and should not be ignored. Just do not give them paradrop capabilities.
I am all not against paradropping as long as it represents some abstract imaginative concept like troops overwhelming a city garrison in a blitz. I considered representing the bombing of German industry by making a ground unit called a 'bomb' that would paradrop and pillege a industry (mining) tile or railroad or irrigation.
That is just my opinion, I could be wrong.
It is not historically accurate because, to my knowledge, only four large scale operations used paradrops: the capture of the dutch forts, the Crete invasion, the Normandy Invasion, and operation Market Garden. In most of these situations the paratroopers paradropped and then attacked a target. The ai's stategy is to bomb the f out of a city and then paradrop to capture it. Although on one rare occasion I have seen the ai paradrop in a field inside by territory. No country paradroped large numbers of soldiers deep into a undefended areas of the enemy's territory without it being part of a larger operation. There are so few instances of paradrops in ww2 that you could easily make them event driven, like on turn whatever 6 paratrooper units appear on Crete.
Paradropping, as a tactical weapon, is almost as overated as the bayonet. Paratroops are VERY vulnerable while dropping, landing, and regrouping, usually they have to be supplied by air, which is unreliable at best, and they can't carry heavy weapons like bazookas or high-caliber machine guns. Crete was a victory but casuelties were so high that Hitler called a moritoriam on all future paradrop operations. Market Garden was an inconcievable disaster. They were useful during the D-Day invasion but do you see the ai doing anything similiar in the same event? Hell No. Finally, countries today admit that the only reason that they maintain airborne divisions is because the training required to be a paratrooper is so rigorous that it makes them elite. They say that it is highly unlikely an actual paradrop invasion would occur today.
I cringe everytime I see Kuwait or a city in scotland taken by German paratroops. If you do not know how to create difficulty or force invasions without paratroopers than take a peek at Red Front's or second front's event and rules files.
I do not think paratroopers should be left out of a scenario. Fallshirmjagers and their ilk have a relevent role in ww2 as elite units and should not be ignored. Just do not give them paradrop capabilities.
I am all not against paradropping as long as it represents some abstract imaginative concept like troops overwhelming a city garrison in a blitz. I considered representing the bombing of German industry by making a ground unit called a 'bomb' that would paradrop and pillege a industry (mining) tile or railroad or irrigation.
That is just my opinion, I could be wrong.