Noble Knight Quest

KingSponge

Warlord
Joined
Nov 2, 2001
Messages
103
So I got the Noble Knight Quest and looked it up here to find out if it's worth it or not. This is what I found:

Spoiler :
Quest15:
Noble Knights
Prereq: GUILDS and HORSEBACK_RIDING AND State Religion
Obsolete: MILITARY_TRADITION or RIFLING or RAILROAD
Active/Weight: 15/200
Aim:
Build default number of players for this world size +1 Knights (8 for standard)
Result:
1.All Knight Units gain the Flanking 1 promotion
2.IF Organized Religion civic spread your state religion to 5 own cities
3.get a free settled great priest in the triggering city


Questions:
- Do the Knights I already have count toward the total required?
- Don't Knights already have Flanking I by default?
- I already have my state religion in all of my cities. Maybe this is supposed to spread to 5 *other* civ's cities...?

I suppose it might be worth doing for the great priest *if* my current Knights count toward the total (I need to build 8).

TIA!
 
Questions:
- Do the Knights I already have count toward the total required?
Yes they do.
- Don't Knights already have Flanking I by default?
No they do not, see the post above.
- I already have my state religion in all of my cities. Maybe this is supposed to spread to 5 *other* civ's cities...?
If your cities already have it then, they count. If they do not spread it before you finish the quest.
 
Thanks guys! It seems like it may be worth doing.

For me, I complete the quest if I was going to build the units/buildings anyway. ex. Harbors or Knights. But I won't go off track to build something just for a small reward.
 
Back
Top Bottom