BlindWatchmaker
Chieftain
- Joined
- Mar 28, 2009
- Messages
- 11
Still fairly new to the game and coming up against a surprise aggressor who has besiged my capital with a hefty stack of units, including a few catapults that are steadily breaking down my city's defenses, though my units inside (mostly longbows) remain unaffected by collateral damage while the walls hold.
What is the best counter strategy in this case? Because of the terrain and defensive bonuses, it is fairly useless for any of my units to leave the city and attempt to take down the stack. But if I just stay in my city and play defense, won't the cats just keep lobbing in from the next tile, causing collateral damage until my stack is dead (with no damage to the enemy units because they have not attacked)?
I've tried to counter with my own cats, but I can't seem to bombard the adjacent tile - just attack, which does cause collateral damage to the stack, but is still a suicide mission for the cat. I also can't seem to attack a particular unit in the enemy stack. How can you utilize attack/defensive advantages (eg spearmen against mounts) if the game picks which units in a stack will fight? Or do these advantages always go to the defender?
Am I missing a key defensive strategy? Or do I have to bite the bullet and send some units out to get killed?
Thanks for any insight!
What is the best counter strategy in this case? Because of the terrain and defensive bonuses, it is fairly useless for any of my units to leave the city and attempt to take down the stack. But if I just stay in my city and play defense, won't the cats just keep lobbing in from the next tile, causing collateral damage until my stack is dead (with no damage to the enemy units because they have not attacked)?
I've tried to counter with my own cats, but I can't seem to bombard the adjacent tile - just attack, which does cause collateral damage to the stack, but is still a suicide mission for the cat. I also can't seem to attack a particular unit in the enemy stack. How can you utilize attack/defensive advantages (eg spearmen against mounts) if the game picks which units in a stack will fight? Or do these advantages always go to the defender?
Am I missing a key defensive strategy? Or do I have to bite the bullet and send some units out to get killed?
Thanks for any insight!