morchuflex
Emperor
Hello.
I am discovering this great mod, and have basic questions. Perhaps you can help me:
1. Is there any way to use the BUG mod in combination with FFH? I have been using it for years in regular Civ, and now playing without it feels like wandering in the street blind-folded.
2. Some techs appear in red, including seafaring. Why?
3. Can I disable this "hissing" or "fireball" sound that I hear almost every turn (I guess it means someone explored a shipwreck or a lair)?
4. For my first game, I picked a good civ. Everyone else (huge map, 11 rivals) is evil or neutral. Is this random?
5. First game, Monarch level, good but not exceptional territory, and on turn 350 I have 150% of my best rival's score. Am I that good, or is the AI dumb ? In regular Civ, I struggle on Emperor.
6. What is crime? Some buildings "increase" or "reduce" the "crime rate", but I see no effect in game.
Thanks for reading.
I am discovering this great mod, and have basic questions. Perhaps you can help me:
1. Is there any way to use the BUG mod in combination with FFH? I have been using it for years in regular Civ, and now playing without it feels like wandering in the street blind-folded.
2. Some techs appear in red, including seafaring. Why?
3. Can I disable this "hissing" or "fireball" sound that I hear almost every turn (I guess it means someone explored a shipwreck or a lair)?
4. For my first game, I picked a good civ. Everyone else (huge map, 11 rivals) is evil or neutral. Is this random?
5. First game, Monarch level, good but not exceptional territory, and on turn 350 I have 150% of my best rival's score. Am I that good, or is the AI dumb ? In regular Civ, I struggle on Emperor.
6. What is crime? Some buildings "increase" or "reduce" the "crime rate", but I see no effect in game.
Thanks for reading.
