[NOT A BUG] Persian Immortal moving 3 hexes?

lschnarch

Emperor
Joined
Oct 7, 2010
Messages
1,296
I have just checked with the Civilopedia stating that the Persian Immortal is to move 2 hexes.
In my current game, it moves 2 hexes and still attacks me. :crazyeye:

Bug of the Civilopedia or bug of the unit?

Attached savefile plays on a huge map with standard number of civs and CS. So, it may not run well on each computer (although being in turn 87).

:mad: It would be so easy to find the right autosave if it wouldn't take ages to load. :mad:

How to reproduc:
  • Bombard the Pasargadae with the archer right of it.
  • Take the city with the adjacent horseman (horseman 1) and make a puppet state.
  • Capture Persian settler with the horseman (horseman 2) right of the immortal (lower edge of the screen).
  • Kill Persian General with the scout.
  • Move crossbow to the north
  • Move archer SE (3) of Pelzbach to (4)
  • Move archer (!!) NW of horseman 2 SW (1) upon the connecting toad between Persepolis and Pasergadae.
  • Let the warrior next to the Barb village wait. Promote the archer with whatever you want.
  • Let the next turn start:
the immortal which has been adjacent to horseman 2 at the beginning now attacks the archer (!!) after having moved 2 hexes already.
 

Attachments

Persia's bonus includes +1 movement for all units during golden age.
 
Not a bug. Thanks to Mathias for pointing out the GA bonus. The attached thumbnail shows that the Persian Immortal is getting a 10% GA bonus and has 3 MPs.

@lschnarch - We still appreciate your bringing this up. I certainly learned something about the game from looking at the save file.
 

Attachments

  • Immortal 3MP.JPG
    Immortal 3MP.JPG
    176.2 KB · Views: 91
I noticed a Persian longswordsman that has a movement of 3. The Persians also had a pikeman with 3 moves. Given the promotions the unit has, this should be impossible.

I suspect that the Persians have built the Great Lighthouse and these units arrived by sea to attack Brussels from behind and retained the +1 move on land.

The way I noticed is because the longswordsman took out my horseman 3 hexes west of it on the previous turn. I reloaded a save to see how he managed that by moving another horseman to see what was going on.

Moderator Action: Threads merged.
 

Attachments

  • Civ5Screen0000.jpg
    Civ5Screen0000.jpg
    210.9 KB · Views: 122
Persia is in a Golden Age, all their units will get +1 movement bonus. No bug.
 
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