King Phaedron
Warlord
- Joined
- Oct 9, 2017
- Messages
- 180
I may not have noticed all this time, because I don't usually have America anywhere nearby in my games, but I've had several now where this is case, and every single time, they denounce me very shortly after meeting in like turn 10. Always because of his Agenda, I'm where the continents change not on his continent. By contrast he quickly becomes best friends with someone who is on his continent. In none of these games did they denounce me as a prelude to war either. Most of the time he didn't even send up a scout to assess my situation.
Teddy, or at least Rough Rider Teddy, is too too hyper obsessed with his Agenda. England has a similar agenda, but I've never had them denounce me just for not living on their continent. England's agenda is lousy too, but it has a certain logic to it. Victoria wants to cultivate friendly relations nearby while focusing on settling around the world.
I can't see any Logic to the agenda for America. They have a +5 combat bonus on their home continent, why would they want to be friends with other powers on it? That is the polar opposite of what a player would do, by the way. The AI is great for overall management, but not so good at making big decisions. So I always play in hotseat multiplayer mode now, rather then single player, and I can intervene sometimes to get them out of a rut. I tend to play two dedicated Civs, someone to keep my main Civilization in check.
You can't easily recover from a denouncement. You can't get open borders, and they harass you. I'm not sure what kind of Joke you were trying to make with America, but it's one where you have to stay at war with them just to make them shut up and move through their lands. Sure, America has gone to war with lots of foreign powers, but it also allies with lots of foreign powers. America has it's nose in everyone's business.
Do you think America would be inclined to start with friendship or alliances to other powers on it's home continent? We don't go to war with Mexico or Canada these days, but there were wars in the past. We certainly didn't tolerate the Native Tribes to occupy land we wanted to settle. Capturing Mexico would be more of a hinderance then an asset: We'd just inherit all their problems. If anything America has been known for Civil War and atrosities on it's home continent.
America needs some kind of overhaul. A new Agenda, unrelated to it's continent, and should rightly consider it's combat bonus to be an incentive that modifies it's assessment of whether to go to war when comparing the military strength of itself and the target. Perhaps an Agenda where America is likely to get involved and take sides when anyone it knows is in conflict with anyone else. America likes to make friends and enemies and get in the thick of things, but turn 10 is too early to do any of that.
As a player I have more respect for an honest attempt at war, then having to entertain a whiny little bit... nuisence that harasses me, insults me, and wastes my time, when I haven't gone to war with anyone or done anything wrong. That's just not the experience I signed up for. I mean what, is the majority of Civ 6 player base children or something?
Teddy, or at least Rough Rider Teddy, is too too hyper obsessed with his Agenda. England has a similar agenda, but I've never had them denounce me just for not living on their continent. England's agenda is lousy too, but it has a certain logic to it. Victoria wants to cultivate friendly relations nearby while focusing on settling around the world.
I can't see any Logic to the agenda for America. They have a +5 combat bonus on their home continent, why would they want to be friends with other powers on it? That is the polar opposite of what a player would do, by the way. The AI is great for overall management, but not so good at making big decisions. So I always play in hotseat multiplayer mode now, rather then single player, and I can intervene sometimes to get them out of a rut. I tend to play two dedicated Civs, someone to keep my main Civilization in check.
You can't easily recover from a denouncement. You can't get open borders, and they harass you. I'm not sure what kind of Joke you were trying to make with America, but it's one where you have to stay at war with them just to make them shut up and move through their lands. Sure, America has gone to war with lots of foreign powers, but it also allies with lots of foreign powers. America has it's nose in everyone's business.
Do you think America would be inclined to start with friendship or alliances to other powers on it's home continent? We don't go to war with Mexico or Canada these days, but there were wars in the past. We certainly didn't tolerate the Native Tribes to occupy land we wanted to settle. Capturing Mexico would be more of a hinderance then an asset: We'd just inherit all their problems. If anything America has been known for Civil War and atrosities on it's home continent.
America needs some kind of overhaul. A new Agenda, unrelated to it's continent, and should rightly consider it's combat bonus to be an incentive that modifies it's assessment of whether to go to war when comparing the military strength of itself and the target. Perhaps an Agenda where America is likely to get involved and take sides when anyone it knows is in conflict with anyone else. America likes to make friends and enemies and get in the thick of things, but turn 10 is too early to do any of that.
As a player I have more respect for an honest attempt at war, then having to entertain a whiny little bit... nuisence that harasses me, insults me, and wastes my time, when I haven't gone to war with anyone or done anything wrong. That's just not the experience I signed up for. I mean what, is the majority of Civ 6 player base children or something?