Some thoughts on the use of nuclear weapons in the battlefield
First off, I would like to say that Im not one for the massive use of ICBMs in the modern era with an equally well equipped opponent. MAD (Mutually Assured Destruction) indeed! Without a well thought out plan behind it such an attack is suicide. This is precisely why I would like to discuss with other civ players the use of nukes as part of a modern war winning strategy, using these powerful weapons in conjunction with conventional forces.
My first experience of nuclear weapons whilst playing civ 3 was during one of my early games when I decided that the adjacent civ (Russia, if I remember rightly) needed tearing down. (I was a bit of a warmonger back then).
I hurled twenty or so ICBMs at the largest Russian cities and, having got the first strike in, expected no serious retaliatory strike. Next turn, all hell broke loose. If I remember rightly all of my cities were hit (no SDI) and in the bargain most other civs on the planet declared war!
So, apart from proving that I was a bit rubbish at civ back then, what did this teach me?
Dont use nukes! I was scared rigid of these city killers for months after that, and built tactical nukes and ICBMs but never used them.
But surely there must be a way of using nuclear weapons as part of an overall game strategy?
Well, regardless on whether or not you intend embarking on nuclear war, build SDI. Discover the tec advancements needed and be sure to have plenty of SAM sites built ready. But what if you and an opponent dont have SDI
The following is a suggested nuclear war strategy
You and your opponent share a long border on the same continent. You are both advanced civs with nukes and modern armour. First, ensure you have a sizeable number of modern armour units ready to follow up the nuclear blitz. Build workers too. Lots of workers. Station your tactical nukes within striking distance of his border cities. This strategy hinges on taking the initiative and conducting your attack with speed. First launch tactical nukes at his border cities. Strike in a place so that railroads entering the cities and those leaving are intact, but that the city is caught in the blast. For example;
RR RR RR
RR CITY RR
RR RR RR
Strike the bottom left square
RR RR RR
** ** RR
** ** RR
As you can see, the infrastructure will remain so that once you have taken the target city, you can benefit from the free movement of RRs.
But Im getting ahead of myself. Youll need to take these border cities. Well, proceed as you normally would. Note: Although enemy units inside the city will be badly damaged, you may need to follow up the nuclear strike with bombers. Anyway, send in those tanks and liberate the city. Dont raze it! Remember we want the use of those lovely Rail Road squares.
Once his border cities have been taken, repeat the process, all the time remembering we need some Rail Road squares intact. Youll be able to move those tactical nukes up into range and then WHAMMO!
You should use this method until you have gotten as far into his territory as possible. Now follow this up with a massive ICBM launch. Just imagine that the opponent civ leader insulted your mother. Take out his cities and access to resources. Hold a few back, but let most of your stockpile obliterate your enemy.
Now, remember those workers? Well, youll need to get them into your newly acquired territories to clean up the mess. Send half of them to your conquered territory. Youll want use of the captured land so begin this long process as soon as possible.
By now you should have taken many cities, and your opponent should be in ruins. You should also pray that he had his nukes stored in his border cities that youve hopefully just taken. Coz guess what will happen now? yep, hell throw everything hes got at you, which you hope will now not be that much.
Anyway, on your next turn clean up the mess of the nuclear exchange with the workers you left behind and press forward if he has no nukes left or is on the brink of collapse. Alternatively, you can recognise that if he launches anymore ICBMS youll be toast, and sue for peace. If he rejects, proceed with the war.
The key to this strategy is speed. Take those cities before he can launch the nukes stationed there. Also be aware that other civs may decide to join the fray if you started the war.
If you both have SDI then this will mean that youll need many more nukes. SDI means that an incoming nuke has a 75% chance of being intercepted. This could be to your advantage if you have many more nukes that your opponent, because while youll be able to play the numbers game, throwing so many nukes at him that some will have to get through, he may not get even one of your cities nuked.
Well, there you have it. If you think that that was a total load of old b******s then let me know.
If anyone else has any thoughts on nuclear war strategies that are winnable and not necessarily suicidal, Id love to find out.
First off, I would like to say that Im not one for the massive use of ICBMs in the modern era with an equally well equipped opponent. MAD (Mutually Assured Destruction) indeed! Without a well thought out plan behind it such an attack is suicide. This is precisely why I would like to discuss with other civ players the use of nukes as part of a modern war winning strategy, using these powerful weapons in conjunction with conventional forces.
My first experience of nuclear weapons whilst playing civ 3 was during one of my early games when I decided that the adjacent civ (Russia, if I remember rightly) needed tearing down. (I was a bit of a warmonger back then).
I hurled twenty or so ICBMs at the largest Russian cities and, having got the first strike in, expected no serious retaliatory strike. Next turn, all hell broke loose. If I remember rightly all of my cities were hit (no SDI) and in the bargain most other civs on the planet declared war!
So, apart from proving that I was a bit rubbish at civ back then, what did this teach me?
Dont use nukes! I was scared rigid of these city killers for months after that, and built tactical nukes and ICBMs but never used them.
But surely there must be a way of using nuclear weapons as part of an overall game strategy?
Well, regardless on whether or not you intend embarking on nuclear war, build SDI. Discover the tec advancements needed and be sure to have plenty of SAM sites built ready. But what if you and an opponent dont have SDI
The following is a suggested nuclear war strategy
You and your opponent share a long border on the same continent. You are both advanced civs with nukes and modern armour. First, ensure you have a sizeable number of modern armour units ready to follow up the nuclear blitz. Build workers too. Lots of workers. Station your tactical nukes within striking distance of his border cities. This strategy hinges on taking the initiative and conducting your attack with speed. First launch tactical nukes at his border cities. Strike in a place so that railroads entering the cities and those leaving are intact, but that the city is caught in the blast. For example;
RR RR RR
RR CITY RR
RR RR RR
Strike the bottom left square
RR RR RR
** ** RR
** ** RR
As you can see, the infrastructure will remain so that once you have taken the target city, you can benefit from the free movement of RRs.
But Im getting ahead of myself. Youll need to take these border cities. Well, proceed as you normally would. Note: Although enemy units inside the city will be badly damaged, you may need to follow up the nuclear strike with bombers. Anyway, send in those tanks and liberate the city. Dont raze it! Remember we want the use of those lovely Rail Road squares.
Once his border cities have been taken, repeat the process, all the time remembering we need some Rail Road squares intact. Youll be able to move those tactical nukes up into range and then WHAMMO!
You should use this method until you have gotten as far into his territory as possible. Now follow this up with a massive ICBM launch. Just imagine that the opponent civ leader insulted your mother. Take out his cities and access to resources. Hold a few back, but let most of your stockpile obliterate your enemy.
Now, remember those workers? Well, youll need to get them into your newly acquired territories to clean up the mess. Send half of them to your conquered territory. Youll want use of the captured land so begin this long process as soon as possible.
By now you should have taken many cities, and your opponent should be in ruins. You should also pray that he had his nukes stored in his border cities that youve hopefully just taken. Coz guess what will happen now? yep, hell throw everything hes got at you, which you hope will now not be that much.
Anyway, on your next turn clean up the mess of the nuclear exchange with the workers you left behind and press forward if he has no nukes left or is on the brink of collapse. Alternatively, you can recognise that if he launches anymore ICBMS youll be toast, and sue for peace. If he rejects, proceed with the war.
The key to this strategy is speed. Take those cities before he can launch the nukes stationed there. Also be aware that other civs may decide to join the fray if you started the war.
If you both have SDI then this will mean that youll need many more nukes. SDI means that an incoming nuke has a 75% chance of being intercepted. This could be to your advantage if you have many more nukes that your opponent, because while youll be able to play the numbers game, throwing so many nukes at him that some will have to get through, he may not get even one of your cities nuked.
Well, there you have it. If you think that that was a total load of old b******s then let me know.
If anyone else has any thoughts on nuclear war strategies that are winnable and not necessarily suicidal, Id love to find out.