Nuclear Weapons and diplomacy

Palaiologos2

Prince
Joined
Jan 27, 2011
Messages
340
Location
Thessalonique
Anybody done any experimenting with these?
How do no nuclear weapons AI civs react to nuclear weapon civs?
There is an extra text that comes up during diplo interactions-"Your nuclear tests are alarming" or somesuch but other than that is there any actuall gameplay effect?
Do they become fearfull? aggressive? more obedient?

Meaning to use a single, 0 movement nuclear weapon as diplomatic leverage.
 
Anybody done any experimenting with these?
How do no nuclear weapons AI civs react to nuclear weapon civs?
There is an extra text that comes up during diplo interactions-"Your nuclear tests are alarming" or somesuch but other than that is there any actuall gameplay effect?
Do they become fearfull? aggressive? more obedient?

Meaning to use a single, 0 movement nuclear weapon as diplomatic leverage.

Depends how close you are to winning and what difficulty level you're playing on. If you're playing at a higher level then less agressive civs might be more reluctant to declare war or use spies against you, but IIRC this effect tends to wear off fairly quickly, particularly as you get closer to victory.

My advice: whenever you meet another civ, get everything you can off them (i.e. techs, maps and gold) through any means necessary (trade, threaten, or steal) and then destroy them as quickly as possible. They will only become a pain in the butt if you let them survive into the latter stages of the game, and they will cheat something fierce and gang-up against you on higher levels as well.
 
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