Number Superiority

Because in the game it do not, the attack or defend just the same,for example 20 spearman would defend better than 10 spearman, you can attack with 20 warriors to 1 musketman and lose 10 times, some times just lowering the hitpoints, but in a real fight the warriors would surround the musketman and easely defit them.
So when you out number the enemy you should recive a bonus, like 2 to 1 a 25% bonus, 3/1 35%, 4/1 40% or something like, why wont some one post to express their opinion or make a suggestion?
 
I agree totally...that always irritated me when one cavalry would destroy 6 swordmen or something like that.

Also, I think certain units should be invulnerable to other units. I don't know how many times an enemy warrior has killed one of my modern armor units with only opne hit point left.
 
I Agree with Drahkkael with the invulnerable units, but it is a bit complicated to reform the combat system, but that is not an excuse for not trying to.
 
Well if it becomes to easy to use armies, a lot of gamepleasure will be lost in my opinion. It will become almost impossible to defend each city or destroy an army. Than it's not about tactics or strategy, but the player with the largest armies will easily conquer the entire planet.
 
I guess you are right, adding almost anything would make the game to complicated and a lot of game pleasure will be lost.
 
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