Oddities selecting paratroopers

Quagga

Former Dictator
Joined
Aug 31, 2006
Messages
663
Location
Li'l Rhody
I think that due to the way paratroopers can move or jump but not do both in the same turn, some oddities in selecting of paratroopers have cropped up.

For example, I selected all paratroopers on a tile and told them to jump. Those that could did. All remained selected, even though they were in two different tiles. I fiddled around to get them unselected, but until I accomplished that, they were stuck.

I experienced another, different selection problem with paratroopers, but sadly I can't remember exactly how it worked. It was not the same, but I'm guessing related. Sorry, but I can't be more specific. And also sorry that I didn't post a save game.
 
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