Offical turn Orders

Turn 39

Settle Taiaha where the settler is now - this is the spot with the potential for 5 fpt, right?
 
Turn 43

~New City should be named Claymore. It should begin a curragh.
~Begin Researching Mathematics.
 
-move Moneypenny W
-move Bond SW

New curragh shall be named SNS Nemo

As nobody complained, I take my alternative move for the SNS Nemo:

-move SNS Nemo southeast - east before starting clockwise to explore.

When our second ship starts moving counter clockwise we leave several black tiles right between the cities where the ships start.
 
-move Moneypenny NW
-move SNS Nemo E - N
-move Bond S (to meet with the settler (in 2 turns) in the jungle NW of the mountain)
(-move settler NE to climb the mountain), but this actually up to gbno1fan!!
 
Turn 48

~Settle Yatagan in place.
~Worker from Taiaha is fine.
 
Turn 52

~Finish researching Math. Start researching Currency.
~Scymitar builds granary. Start Warrior.
 
new curraghs' name SNS Ahab
new warriors' name: Dr. No

-move Moneypenny N
-move Bond W
-move Dr. No SW - W
-move SNS Nemo N - W
-move SNS Ahab SE - S
 
The new warrior from Scymitar should be named: Jaws (Moonraker)

-move Moneypenny - SE
-move Bond N
-move Dr No W
-move SNS Nemo N - W (with taking a pic after moving north)
-move SNS Ahab S - W
-fortify Jaws as MP in Scymitar
 
-Moneypenny fortifies (if two barbs in the camp, attack them)
-move Bond N
-Dr No fortifies
-move SNS Nemo NW - W (maybe another screenshot between the two moves?)
-move SNS Ahab S - W
 
new warrior from Scymitar: Kronsteen (From Russia with Love)

-Moneypenny stays fortified
-move Bond NE
-Dr No stays fortifies
-move SNS Nemo N - W
-move SNS Ahab SW - W
-move Kronsteen N - NE - N
 
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