CivGeneral said:
One thing comes to mind and has been the cardinal rule of the demogame saves.
Thou shall not play the save unless you are the DP and have set a time slot to play it
I definitely agree ith this, CG. Although it would need to be reworded and used in separate rules.
Black_Hole said:
There is also strong support for the alternate governement which has multiple DPs not directly linked to the president, which is a great idea
I disagreed with this approach of the DP not being an elected official, so the proposal was changed to make the DP postion a separate elected position.

I guess that works, so I won't fight that anymore..
CT said:
1 - The DP reads instructions from the TCIT (Turnchat Instruction Thread), and posts them in the chatroom (closed or otherwise... either way, we'd need a log of the DPs actions in case the judiciary needs them).
2 - The DP is the only one that can perform non-reversable actions. However, if needed, (DP isn't going to be available), they can pass the save to the next in CoC (Chain of Command).
3 - Turnchats must adhere to a 10 turn limit, but may extend up to 3 turns to allow for completion of a wonder, or to get out of anarchy. The exception is that the first full turnchat (not the creation chat) may be extended by up to 10 turns.
4 - All instructions must be written by the start of the turnchat to be binding. However, advisors may edit instructions (i.e., an instruction was posted 2 hours before the turnchat, but a poll went the other way just before the turnchat started) as long as they notify the DP.
5 - All instructions must be backed by polls. If an instruction can not be backed by a poll, then it must be backed by discussion. If there is no discussion and no poll, then the instruction is not considered binding, as it is not of the will of the people.
6 - The DP will post the preturn, turn 5, turn 10, and ending save (usually turn 10) in the turnchat thread.
1. Please yes. Document everything. DS this is not a waste of time, this is recording History.
2. No problem with this, it even works with the alternative plan.
3. Ten turns with a 3 turn extention for justifiable reasons, yes. Extending the opening of the game (during any TC) beyond the three turn allowance? NO. The games opening is a very important part of the Demogame as it allows the people to participate in the opening decisions. Running enlongated TCs because the elite don't want to get bored is not the way it should be done.
4. No, we have already solved the many problems this causes with the ruling for it in DG5. Allowing changes is unfair to other Leaders who have based their Instructions on the indecisive or poll watching Leader's Instruction.
5. I disagree. A poll and/or discussion DOES show the will of the people and Leaders need to follow this. But if no contributions were made (see the Culture Discussion I started at the end of the game, then the Leaders Instruction should be valid and binding.
6. Like Strider said, every 5 turns.
DS said:
I want Cyc as President and someone else as DP (Cyc doesn't have C3C) --
Cyc as President??!! Who would vote for a bozo like that?

Get real.
Octavion X said:
I'll add another little proposal into the mix - a REQUIRED, detailed turn-by-turn log of EVERYTHING that goes in during the turn chat/play session/doughnut-eating party/other turn-playing time - and chat logs don't count, because they make absolutely terrible accounts of events for those of us unable to pay attention during the chat, as well as for those of us unable to spend five hours sifting through a log for detailed information.
And, when I say everything, I do mean everything. Troops and workers in C3C can be named, and a simple naming convention (say, a number assigned to each unit upon creation) can be used to track unit orders. Worker orders and city builds/micromanagment, too, should be recorded.
The DP bears the burden, yes, but it increases the accountability on that position, provides for an easy-access explanation of recent events to leaders and newbies alike, and serves as good information for those not eqiupped with C3C. And, should the position of President in it's traditional form continue to exist (not necessarily a move I support, mind you), it makes him actually do something for a change.
Yes, definitely. And the turn summaries need to be of the same quality donsig used to put into his. They need facts (and color if possible) related to all aspects of the current situation, not just a robotic one line blurb (unless that's totally appropriate).
CT said:
Right - naming units should be a fun aspect of C3C.
And the naming convention should be as such:
[Province Name - abbreviated if need be][Provincial City-code][Name of Unit]
I like this a lot.