Old World patch, September 15

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The_J

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The latest patch for Old World has been released.
Most important changes, https://mohawkgames.com/2021/09/15/old-world-update-70/
Spoiler :

Highlighted Changes:
  • Dropped Injury probability from 2% to 1%
  • You can now trade 100 resources to your teammate per Order
  • Random Leaders game option enforces unique archetypes for each leader on the same team
  • UU hiring events now cannot fire in the first 30 turns
  • No characters option has been removed from single-player
  • Added two new Learn to Play Scenarios
  • New painting added for Assyria
  • We now keep victory event screen open when selecting “view timeline” option
  • Caravan mission notifications have been updated, separated by money and opinion
  • Added game manual link to Extras menu


Full changes: https://gist.github.com/MohawkGames/53dbb1db5110293e1c1bf64c6e13739b
 
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After the patch, the "given birth" announcement did not properly display the new child's name.

upload_2021-9-15_20-52-7.png
 
After the patch, the "given birth" announcement did not properly display the new child's name.

View attachment 609277

Thanks, I've fixed that internally.

We are going through and removing all the CDATA tags so we just use our game text engine, and a close brace got missed. :)
 
Undo has become more difficult because you have to deselect the unit first.
What do you mean? I definitely used undo a few times (ok, maybe a lot of times...), but I never remember having to do anything different.
 
The game froze after I moved my scout. A bug report window popped up but I couldn't fill in anything.

In /MyDocuments/MyGames/OldWorld/Logs/ are some output.txt files. They open in any text editor. See if there's an error in there. If you played since that crash you might need to go to previous output.txt files (there should be 4 in the folder).
 
------------------- Error ----------------------------
140:43 - NullReferenceException
UnityEngine.CanvasRenderer.EnableRectClipping (UnityEngine.Rect rect) (at <7ce027279dc04196a9e38fa6601103c8>:0)
UnityEngine.UI.MaskableGraphic.SetClipRect (UnityEngine.Rect clipRect, System.Boolean validRect) (at <85a5eed166754b67a9c913955e331201>:0)
UnityEngine.UI.RectMask2D.PerformClipping () (at <85a5eed166754b67a9c913955e331201>:0)
UnityEngine.UI.ClipperRegistry.Cull () (at <85a5eed166754b67a9c913955e331201>:0)
UnityEngine.UI.CanvasUpdateRegistry.PerformUpdate () (at <85a5eed166754b67a9c913955e331201>:0)
UnityEngine.Canvas.SendWillRenderCanvases () (at <7ce027279dc04196a9e38fa6601103c8>:0)
------------------------------------------------------
 
Thanks
 
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