I consider making a mod where there is one unique victory condition for each age. This way, players can make the game end during an earlier age, according to choice of victory conditions.
* Ancient: Valley of Kings
Must build and defend a collection of national monuments.
* Classical: The Academy
Needs a collection of Great People.
* Medieval: Emperor of the World
Must win a diplomatic victory through the Apostolic Palace.
* Renaissance: Scientific Revolution
Must build universities in order complete projects such as the Theory of Gravity and the Encyclopaedia.
* Industrial: Industrial Revolution
Must build factories to complete a projects such as Telephone, Automobile and Lightbulbs.
* Modern: Moon Landing
Functions as the Space Race, but shorter and earlier.
Other suggestions?
* Ancient: Valley of Kings
Must build and defend a collection of national monuments.
* Classical: The Academy
Needs a collection of Great People.
* Medieval: Emperor of the World
Must win a diplomatic victory through the Apostolic Palace.
* Renaissance: Scientific Revolution
Must build universities in order complete projects such as the Theory of Gravity and the Encyclopaedia.
* Industrial: Industrial Revolution
Must build factories to complete a projects such as Telephone, Automobile and Lightbulbs.
* Modern: Moon Landing
Functions as the Space Race, but shorter and earlier.
Other suggestions?