Fuzzlewups
Chieftain
- Joined
- Jun 4, 2009
- Messages
- 5
I'm aware of other threads and posts about the abismal Out of Sync errors,
however i'm getting tired of all tips&tricks i can find failing, so here goes;
I got Civ4complete, meaning Civ4 vanilla, Warlords and BtS in 1 package, as do the peeps i play with. Clean, legit, no nonsense with no-cd patches etc.
We patched up to the latest versions of vanilla, Warlords and BtS, by connecting to the multiplayer lobby, and auto-update from there, all without any problems.
So as far as the possibility of peeps using different update files from different places, that is erased.
Both vanilla and Warlords play like a charm, no crashes, no sudden disconnects, and no OoS error to be found from turn 1 to the very end of a game. However, BtS is a different story;
After about, generally speaking, up and around someone building the Great Library, the dreaded blinking message pops up telling the game went out of sync. So i'm able to play for a while, but just when things start to get good ..
No matter if i play with 1 other human player or more, it's a facto, and even loading a savegame a few turns before just leads to the same inevitable conclusion;
Quit, cause it's not going anywhere from there
Thusfar i tried the following;
- Prevent any of the participating folks to use a non-cd patch of sorts
- Patch up the very same manner
- Disable random events
- Use the Civplayers OOS patch
- Everyone clearing the cache-files before starting up Civ
- Play the game in a LAN, as in really be in the same room, cables and all
I can't think of much else then try older patches, beyond that i'm running out of ideas
Anyone with a bright suggestion or ingenious way to stop this from happening?
I love the game, and don't want to be forced to play Warlords to 'just be able to play'. I'm quite certain it should be possible somehow ..
however i'm getting tired of all tips&tricks i can find failing, so here goes;
I got Civ4complete, meaning Civ4 vanilla, Warlords and BtS in 1 package, as do the peeps i play with. Clean, legit, no nonsense with no-cd patches etc.
We patched up to the latest versions of vanilla, Warlords and BtS, by connecting to the multiplayer lobby, and auto-update from there, all without any problems.
So as far as the possibility of peeps using different update files from different places, that is erased.
Both vanilla and Warlords play like a charm, no crashes, no sudden disconnects, and no OoS error to be found from turn 1 to the very end of a game. However, BtS is a different story;
After about, generally speaking, up and around someone building the Great Library, the dreaded blinking message pops up telling the game went out of sync. So i'm able to play for a while, but just when things start to get good ..
No matter if i play with 1 other human player or more, it's a facto, and even loading a savegame a few turns before just leads to the same inevitable conclusion;
Quit, cause it's not going anywhere from there

Thusfar i tried the following;
- Prevent any of the participating folks to use a non-cd patch of sorts
- Patch up the very same manner
- Disable random events
- Use the Civplayers OOS patch
- Everyone clearing the cache-files before starting up Civ
- Play the game in a LAN, as in really be in the same room, cables and all
I can't think of much else then try older patches, beyond that i'm running out of ideas

Anyone with a bright suggestion or ingenious way to stop this from happening?
I love the game, and don't want to be forced to play Warlords to 'just be able to play'. I'm quite certain it should be possible somehow ..