mudblood
Warlord
In about six months Civ IV will be published. Like it or not, this probably means that 80-90% of the gameplay decisions have been made. Firaxis may jettison an idea that does not work. They may add a big idea or two (but if that is the case, they probably know already what that idea may be), but mostly, at this stage of development theyll be doing the other (huge) tasks: putting I in the AI, overlaying the game with graphics, balancing gameplay, deciding what details to add (should we add Pol Pot or Shaka Zulu as a leader?), and debugging the game.
At this stage, most of our ideas are no longer going to get in the final game. And until weve played the game we wont be able to talk about modding the game, because we wont know what we need to fix. For the next six months the closest well get to Civ IV is figuring out whats in that game that Firaxis will create.
Over the past couple of weeks weve gotten a lot of information from different sources about the game. In fact, were crossing over from a point where Id say that we dont know a lot about the game to one where we have a fair idea what the game will be like. Civrules has accumulated a huge amount of information about the game. But what are the things we dont know? There are good reasons to accumulate a list of questions about the game. An intelligently phrased question can answer other questions. Knowing what you need to know can allow you to slot new information right in. Also, Im not a reporter, but what if (for example) there were one reading this site for background before he/she was given a sneak peak at Civ IV at E3, what questions would you want him/her to ask?
We need to work from what we do know to what we dont know. Please base your questions on what we (up until this point) know about the game. As I can see it, there are three types of questions:
1) Counting. There are seven religions in the game, we know 4 (Christianity, Islam, Buddhism, and Hinduism), what are the other 3?
2) Mechanics. How do you convert a city from one religion to another?
3) Complaining/Speculative. Please ask this kind of question in another place. Why did they include/didnt they include x? or Since theyre adding religion as a major element of the game, why did they decide not to include World Conversion as a type of victory condition?
My questions follow.
At this stage, most of our ideas are no longer going to get in the final game. And until weve played the game we wont be able to talk about modding the game, because we wont know what we need to fix. For the next six months the closest well get to Civ IV is figuring out whats in that game that Firaxis will create.
Over the past couple of weeks weve gotten a lot of information from different sources about the game. In fact, were crossing over from a point where Id say that we dont know a lot about the game to one where we have a fair idea what the game will be like. Civrules has accumulated a huge amount of information about the game. But what are the things we dont know? There are good reasons to accumulate a list of questions about the game. An intelligently phrased question can answer other questions. Knowing what you need to know can allow you to slot new information right in. Also, Im not a reporter, but what if (for example) there were one reading this site for background before he/she was given a sneak peak at Civ IV at E3, what questions would you want him/her to ask?
We need to work from what we do know to what we dont know. Please base your questions on what we (up until this point) know about the game. As I can see it, there are three types of questions:
1) Counting. There are seven religions in the game, we know 4 (Christianity, Islam, Buddhism, and Hinduism), what are the other 3?
2) Mechanics. How do you convert a city from one religion to another?
3) Complaining/Speculative. Please ask this kind of question in another place. Why did they include/didnt they include x? or Since theyre adding religion as a major element of the game, why did they decide not to include World Conversion as a type of victory condition?
My questions follow.