Hey all,
My preferred method of victory is culture, but obviously things have changed from G&K. In G&K, I would usually go for three cities to minimize the cost on added policies. Now, however, social policies aren't required for victory and seem more like a perk than anything. This makes me wonder, is it better then to build more cities to maximize great works slots? Or is it still better to keep the city amounts low? I know this depends upon map size (since map size dictates the penalties for number of cities), so for reference, I usually play on large maps with epic speed.
I haven't really experienced late game tourism yet because I've gotten lax with defense since the AI is so passive until Renaissance where they DoW you all the sudden. This has resulted in me restarting a few times, haha...
Thanks!
My preferred method of victory is culture, but obviously things have changed from G&K. In G&K, I would usually go for three cities to minimize the cost on added policies. Now, however, social policies aren't required for victory and seem more like a perk than anything. This makes me wonder, is it better then to build more cities to maximize great works slots? Or is it still better to keep the city amounts low? I know this depends upon map size (since map size dictates the penalties for number of cities), so for reference, I usually play on large maps with epic speed.
I haven't really experienced late game tourism yet because I've gotten lax with defense since the AI is so passive until Renaissance where they DoW you all the sudden. This has resulted in me restarting a few times, haha...
Thanks!