ShadowOfDeath
Chieftain
DOWNLOAD HERE
Hi!
I present here a map (C3 Conquest required) which I created some time ago (around begging of 2013) for one of my mods. Because I'm still far from finishing the mod (it's a mod based on C3C 2nd World War in the Pacific and inspired by Pacific TV series) and I don't know if I will have enough spare time to ever release the mod, I took this map and uploaded it as separate entity. Mod is about 70% created, but still required some polising, this map however can be use for any kind of scenario, since I create it as a basic map imported from my mod, so files in rar archive do not contain any special unit, special rules or customisation.
Map have size 160x220 and it is somehow bigger, especially to the edges that this one from C3C. I always considered it a little to claustrofobic for my taste, I love to play on a large gigantic maps, so a took a maptweaker and add some space to the north, south and east so more civilization and small islands can be placed in the mod.
I placed regions like Syberia, Alaska, westerns parts of Canada and USA - and also a small part of pacific coastlines of Southern America. Finally - some of the upper edges of Antarctica appears with some strategic reasources that anyone can claim.
Map is not very accurate, I mus admit it - it is extremely deformated projection of both the landmases and seas. To place everything I want without further increase of map size I have to dissorted some of the areas. For example - I do not want the eastern coast of Canada, Mexico and USA to be present but I want to have at least some part of Southern America, so final effect is much similar to projection such as this one map:
Spoiler :
I cut off also the Panama region, essencialy whole mezoamerica is not present, but maybe in the future I will release a slightly bigger map, where it will be present. You may also notice that some of the water (mostly: subpolar) of pacific Ocean have been compressed into much thiner area than they appears in a real world - I do this because I do not want to have large mass of waters where is no islands. Finally: since my mod was including elements of diesel-punk/thrilling-tale/oculltistic - a large part of Queen's Maud Land have to be compresed into small area in the corner of the screen, close to the Tierra Del Fuego. After all: German nation have to place its base of operations somewhere . New Zealand is much bigger than in a real world - especially in compare to Australia - this is as an oportunity for all the civilizations that have been preplaced with not enough "lebensraum", so they can take the islands from the Brits and create a new colony there, full of landspace and resources.
This is the ilustration that show which part of a real world have been included into my map (the red-markline figure):
Spoiler :
As you can find - file with map contains 3 version of pacific region. Geographically they are all the same, the main differance is the presence of cities/civilisations and resources (or lack of them).
The map with pre-placed cities and civs is created in a manner to represent Pacific region powers around XIX/XX century.
MOST OF THE CITIES/SETTLEMENT ARE FOR ORIENTATION PURPOSES ONLY! - for folks who can have some troubles with identyfying which bloody, tiny island on a middle od nowhere is representation of real life place and where it is. I also was using cities for mysefl - as a nexus and orientation point for where resources should be placed - so I apologize for any misplaced deposits - they were design in a way that every city could have most of the resources theyre region posses in a real life. This feature demand from me sometimes rearangation of deposits, so that all could be present and this may lead to some inacuracies with the real world.
Most of the cities are not developed or populated to the real-life levels of industrial age - as I said before, they are mostly for orientation/localization reasons.
Since I uploaded maps with no custom rules (there is even no perma-alliance between British Empire parts), here is desciption of countries I was using to represent all the industrial era powers in the Pacific:
- Russia in the north, to represent eighter Tzar's Empire or USSR
- Mongolia for Outher Mongolia region
- China (for themselves - without possesions such as Hong-Kong or Shang-Hai)
- Korea for Korean Empire/Korean wassal state under leadership of Japan Empire
- Japan for Empire od Japan with territorial status quo from before Russo-Japanese War
- Hettite for Empire of Siam
- Holand for Dutch East Indies
- Germany for far-east colonial empire of Prussia or the German Empire before 1st WW
- France for both French Indochina and Polynesia (as well as some of theire minor possesions outside the cetral Pacific)
- England to represent Australia and smaller oceanic possesion of the British Empire
- India for both the Burma and Hindu parts of the Crown
- Iroquis to represent Dominion of Canada
- Celts for New Zealand territories
- America (United States) to represent "imperium americana", consisted of Western Coast of USA, most of the Alaska and protectorates such as Hawai or Philipines (plus various other, smaller).
- Aztecs for Mexico
- Inca for Peru
- Maya for western part of Columbia
- Portugal as placeholder for Equador
- Spain as Chile
- Italy (Rome) as Argentina
PS. If I will have some spare time, I may add version of the map that will contain more resources that I were using in my mod - such as cement (for iron-concrete improvement and wonders of Industrial Age), copper, rice, pearls, crusteceans, REE, timber/sawmills etc. I also could add some custom rules from my scenario for terrains, since this one you can download now have some disadventages (as the basic rules of C3, saing that gold cannot be placed on deser or gems can't be found in tundra)