Quagga said:
My Civ3 memory is of the AI making one-unit paratroop attacks. They were good for humor value but never caused any real trouble.
Ya well I kind of agree. It really chocked me when the message actually came across the screen. I never thought they would have to annouce their arrival -kind of gives away the surprise....poor bums

(kidding)
Still I made no secret, a mod I expierenced this on. Most Civ3 players use some type of mods today. (otherwise they don't no how good 3 really is and long since moved to CIv4!) but this one is The best of best in terms of 3rd expansion like play. I.E :loyal to original feel "the Balancer Reloaded". Exact same rules only expanded units lines and improvments etc. So pint being, This is where it happend. Not vannila Civ C
There was a wide varity of choppers for transport duties(more then any civ game in history) and god knows every chopper that was built by AI was deliveing troops at some point some where in a conflict, I dunno just happend I was there on one or two occasions). Catching them in the act wasn't that rare(I only played the mod twice cuz its a biggie n' takes up to a month, depending on session times, to finish a proper size world and full lot of CIvs 770 turns!).
Mybe it was the selection the AI appreciated. (more chopper units with a wide varity of attack, defense ,and cost varaibles means better chance of catering to a AI' s quota in determing build selections)
Yes when it happens it rocks!. if they came at you all the time it would be less fun, besides paratroops didn't attack as much per say as regular infantry so the timing is realistic!)
I think the sightings are so low with
vannila conquests in partucular because it tends to become boring at the last era and most don't finish or pay attention to see the paratroops come into play(based on rare usage compared to realistic attack alternatives). Still dosn't change the fact AI has recognition of the rules of paratrooper engagement, That not yet proven with the upgrade promation idea(still I like) This Makes Civ3 type' looking like more realistic oportunity to add these guy in/ better then the other, untried or yet to be proven UPGRADE method and especially when holding my other balancing reasons in to question. SAgain AUssie has a good idea though, theres no doubt on that. mybe time and test will tellweather we see the return. THis poll will catch Firaxis attention I bet
To catch my drift on bolded text heres a small taste of
horse units Now imagine every other type of category(including choppers. Point being they may have hit the target for AI prefured usage as opposed to i'n game' chopper variables