I am playing on Deity on huge map - 16 civs. Game in middle game is totally unplayable. Scrolling is fast. But response of touched units is about 15 - 30 seconds. My last round was about 3 hours becouse that. And I see now this does not depend on speed of my computer. 3 round earlier game was very fast. But suddenly slower to not playable level. After 2 rounds (3 long hours of crucifying) was speeded to normal level. 2 rounds later and again big pain.
. So I realised - this is the end ot the game. PLEASE load the SAVE. What a SUPERCOMPUTER it is NESESSARY to have to PLAY this GAME to the end on huge map ??? Maybe some of you had better systems then I. (so much greater then teoretically games demands). For this GAME firs I bought 512 MB RAM - very slow, then 512 RAM - game faster but ofter crashes and again 512 MB RAM to 1,5 GB. Now - there is no crashes at all. I overclocked my processor from 2500+ to 3500+. No changes at all with units response.
This is my zip packed SAVE: http://kristof734.webpark.pl/save.zip from 1883 year - 1400 kB. Very funny
you can attache to this forum file not bigger then 500 kB
It are wanted to laugh me becouse save from 280 AD it's bigger - 700 kB.
Conclusion: THIS GAME IS BROKEN - not my system. Somebody maybe told me - too much units, too large map. FALSE - 2 rounds earlies with the same amount of unit and visible terrain was very fast. But ..... this mayby funny - slowed when I saw Saladin's stack of 70 ships with 50 units and 15 planes.
Goes fast exactly when he declared war. Now is slow again - mayby samone planned a new war ..... Someone maybe told me -- you must change something in your system. But see below:
My system:
Hardware:
- AMD 64 Sempron 2500+ tuned to 3500+ (overclocked from 1400 GHz to 2000 GHz)
- 1,5 GB RAM DDR 400
- Geforce 6600 128 MB (400/500 - overclocked to 430/600)
System:
- Windows XP with all available patches from Microsoft
- 2 GB of Swap in one piece
- Direct X - December 2005
- Newest drivers to everything (mainboard, graphic card, sound card - etc)
Civilization IV:
- patch 1.52
- all options changed to low
- video card options - the same (tuned to speed)
- no programs running in background
- all not used system services turned off
- antivirus software turned off
- 128 AGP memory in BIOS
- optimised values in civilization.ini file
- and so on - so on
Please someone who had a much better computer then I have told me how it's running on your system. So many words on this forum about optymalization, computer speeds - but all words without proof and game speed testing are useless.
Kristof - Poland
sorry for my irregular English
![Pissed [pissed] [pissed]](/images/smilies/pissed.gif)
This is my zip packed SAVE: http://kristof734.webpark.pl/save.zip from 1883 year - 1400 kB. Very funny



Conclusion: THIS GAME IS BROKEN - not my system. Somebody maybe told me - too much units, too large map. FALSE - 2 rounds earlies with the same amount of unit and visible terrain was very fast. But ..... this mayby funny - slowed when I saw Saladin's stack of 70 ships with 50 units and 15 planes.
Goes fast exactly when he declared war. Now is slow again - mayby samone planned a new war ..... Someone maybe told me -- you must change something in your system. But see below:
My system:
Hardware:
- AMD 64 Sempron 2500+ tuned to 3500+ (overclocked from 1400 GHz to 2000 GHz)
- 1,5 GB RAM DDR 400
- Geforce 6600 128 MB (400/500 - overclocked to 430/600)
System:
- Windows XP with all available patches from Microsoft
- 2 GB of Swap in one piece
- Direct X - December 2005
- Newest drivers to everything (mainboard, graphic card, sound card - etc)
Civilization IV:
- patch 1.52
- all options changed to low
- video card options - the same (tuned to speed)
- no programs running in background
- all not used system services turned off
- antivirus software turned off
- 128 AGP memory in BIOS
- optimised values in civilization.ini file
- and so on - so on
Please someone who had a much better computer then I have told me how it's running on your system. So many words on this forum about optymalization, computer speeds - but all words without proof and game speed testing are useless.
Kristof - Poland
sorry for my irregular English