The Caltrop
Chieftain
- Joined
- Jun 8, 2005
- Messages
- 97
A most precarious yin-yang...I know that the devs don't want to offend anyone with religion, and yet many fans (on this board and others) have expressed a desire to have the religions at least be somehow unique, instead of just generic ones that come at various times. So, I have two idea-sets that enhance the concept, and IMO is unlikely to offend most people. Here they are:
IDEA SET 1:Religious Relations
Certain religions are naturally different. Different numbers of dieties religous practices, etc. Well, can't you just use the basic aspects of one of the religions, and use it to apply its base relation to other religions?
For Example: Islam is strictly monotheistic,Hinduisim is polytheistic. Muslims probably won't get along that well with Hindus (at least, not at first).
Are Muslims going to be offended because their religion is portrayed as monotheistic? Umm, no, because it is monotheistic!
IDEA SET 2: Base Religious Aspects
Using only the most basic, wide-rangingly true facts about a religion, like its number of deities, give a particular religion a bonus.
Example: Confucianism is a religion of society, and emphasizes one fufilling one's role in that society. So, a Confucian civ gets -X% corruption, and an X increase in production.
What do you guys thinks?
IDEA SET 1:Religious Relations
Certain religions are naturally different. Different numbers of dieties religous practices, etc. Well, can't you just use the basic aspects of one of the religions, and use it to apply its base relation to other religions?
For Example: Islam is strictly monotheistic,Hinduisim is polytheistic. Muslims probably won't get along that well with Hindus (at least, not at first).
Are Muslims going to be offended because their religion is portrayed as monotheistic? Umm, no, because it is monotheistic!

IDEA SET 2: Base Religious Aspects
Using only the most basic, wide-rangingly true facts about a religion, like its number of deities, give a particular religion a bonus.
Example: Confucianism is a religion of society, and emphasizes one fufilling one's role in that society. So, a Confucian civ gets -X% corruption, and an X increase in production.
What do you guys thinks?