Peace Thread (No More War!)

I played the save sent from last night. After your holidays jeejeep, shall we both play the save, whoever gets to it first, i am happy to help. I just thought you have been playing the save for so long that you knew what to do.
 
That would be fine. I usually have a tough time playing the save in time anyway. Something about the time difference. Memphus always sends it at about dinnertime where I am. If I don't check the forums after dinner, I end up having to play the next day and barely getting it sent on time. Anyway, I guess we can be co-turnplayers.

About the workers, there is not really much for them to do. I was having them improve the recently built cities. Maybe have one build a road to wherever we want our next city? I think you should build at least one more before I come back.

There is an axeman scouting out the southeast.
 
Hi again, here is a small summary of whats been happening

Foreign Affairs
I signed a deal with Innovia for a tech sharing plan that goes up to Rockerty and Combustion

We had a report from Innovia warning of a possible invasion fleet sited in a Epsilon city, Sunrise Citadel, as a precaution move some our excess miltary units to the west.

We gave Aloha printing press on the condition that they make up the beakers later on. (We hopefully getting from them engineering and divine right)

Apart from that, not alot has happened.
 
jeejeep, are you back yet?
 
Here you go!
Loco
Researches and trades but not nessarcy in this order
Gunpowder
Constitution
Economics
Chemistry (engineering as well since we might be getting this in a trade)
Scienfic Method
Physics
Electrcity
Railroad
Rockerty

Innovia
Miltary Tradition
Education
Replacable Parts
Rifling
Corpoation
Steam Power
Steel
Artillery
Assembly Line
Combustion.

The beaker difference is 800 in favour of us!
 
So, I got to playing the save. Looks a little better than before, though still not much hope for us. This turn Innovia gave us Education. Do they expect us to give them Constitution when we finish it?

Also, A few changes I made. Most important, I think that we should use Mycenian as a GP farm. It has too much food to waste. To do that I started the National Epic there and assigned specialists. I assigned specialists in a couple of other cities as well so that they would not grow above the happiness limit. Lastly, I think we should grow New B&O quickly up to the happy cap. To this end I had the city work the tiles giving the momst food. Sorry if these changes messed up your plans for what to do with these cities.

Plans for the future: The tech plan looks good. I still think we can establish a few more cities, maybe in the southeast. We also really need to find some way to gain happyness. We can't win if we can't grow our cities over size 11 or 12.
 
Yes when we research constitution they expect us to give it to them!

Don't worry about changing the cities, i never really gave them much thought so they probably needed a good look at.

Mycenian is also a good choice for a GP farm, i forget, but what civics do we have running at the moment?
 
Yes sorry, i forgot to play it after i picked it up
 
We have a Great Scientist in Short Line, what do we do with him. (he can research some of Scientific Method)
 
Ok , if i get the turn i will light bulb SM
 
Aloha offered Engineering and Divine right for our Constitution. I accepted. I put research on chemistry, not sure if it should have been that or SM. Switched Pennslyvania to a settler, I think we should get another city or two in the east.
 
Ok, by the way, innovia asked aloha to join our tech alliance, i said yes to the idea and we drew a new tech plan, i will post it tomorrow, sorry i forgot to post in here, sought of came out of the blue.

That will be why aloha asked for the tech exchange
 
Basically:

Us, Innovia and Aloha are in a tech deal, i will try and rummage though my papers to find the deal we agreed on!

An innovia cavral spotted an epsilon galleon going into the city of Dune, so i have moved some of the army up to the NW of our empire.

We are researching chemistry in 6? turns or so.

Apart from that nothing much! :)
 
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