Disgustipated
Deity
Help me with my game please. And by peaceful I mean no taking of cities, and no taking of settlers as well (which is almost like taking a city). I feel like after this game I need to step up my game. This game is with no barbs, as you can see, the AI performs much much better with no barbs. Look at all the cities on the mini map. This is a large Earth TSL map from the Yet another map mod (Greatest Earth)
I'm finding the AI can seem to produce more stuff than me, even at Prince level, which is where this screenshot came from. Going the war route I can compete at King level, but this peaceful Prince level game was closer than I anticipated. I still won, I had 4 National Parks you can see in the picture, and with U.S.A. film studios I did pretty good. I could have won a space victory as well.
I'm finding that producing settlers is taking up most of my production, yet the AI can seem to produce districts, units, and settlers. How? I'm not talking about Rome, which in this game completely wiped out 2 civilizations, 1 city state, and conquered the capital and a couple other cities of a 3rd civilization (Egypt). Even Kongo was quite competitive this game. And yes I am running the card to increase settler production by 50%. Should I be building an industrial zone in every city? So far I haven't been, as I haven't found the need. The AI doesn't do it, yet they out produce me. Yes they build more encampments, and they give production, but I don't think encampments give enough production to make up for the time spend building them do they?
The game isn't too bad if you conquer cities, but as I mentioned, it took everything I had to build settlers for as many cities as you see in the screen shot. And of course Pedro attacked me which I just barely fended off because I didn't have enough spare production to build many units. Interestingly, no one else attacked me the entire game.
And it definitely seems easier to form more allies when you never declare war the entire game as you can see in the screenshot. Only Persia hated me, for obvious reasons. This definitely helped my gold income, more than I realized before this game. But gold can only do so much...
Anyways, the game wasn't as close as I thought originally, because even though Rome built the Spaceport, Earth Satellite, and Moon landing way before me, they were severely lacking in the bottom part of the tech tree. Still, I found a use for the cryptology policy card. I sabotaged 2 Roman spaceports, and another AI sabotaged a 3rd one. Of course they ended up building a 4th, but by that point I was caught up and ahead on the space race (which I built just in case culture didn't pan out in time). I don't like to be that close in my games. I don't like to lose.
I'm finding the AI can seem to produce more stuff than me, even at Prince level, which is where this screenshot came from. Going the war route I can compete at King level, but this peaceful Prince level game was closer than I anticipated. I still won, I had 4 National Parks you can see in the picture, and with U.S.A. film studios I did pretty good. I could have won a space victory as well.
I'm finding that producing settlers is taking up most of my production, yet the AI can seem to produce districts, units, and settlers. How? I'm not talking about Rome, which in this game completely wiped out 2 civilizations, 1 city state, and conquered the capital and a couple other cities of a 3rd civilization (Egypt). Even Kongo was quite competitive this game. And yes I am running the card to increase settler production by 50%. Should I be building an industrial zone in every city? So far I haven't been, as I haven't found the need. The AI doesn't do it, yet they out produce me. Yes they build more encampments, and they give production, but I don't think encampments give enough production to make up for the time spend building them do they?
The game isn't too bad if you conquer cities, but as I mentioned, it took everything I had to build settlers for as many cities as you see in the screen shot. And of course Pedro attacked me which I just barely fended off because I didn't have enough spare production to build many units. Interestingly, no one else attacked me the entire game.
And it definitely seems easier to form more allies when you never declare war the entire game as you can see in the screenshot. Only Persia hated me, for obvious reasons. This definitely helped my gold income, more than I realized before this game. But gold can only do so much...
Anyways, the game wasn't as close as I thought originally, because even though Rome built the Spaceport, Earth Satellite, and Moon landing way before me, they were severely lacking in the bottom part of the tech tree. Still, I found a use for the cryptology policy card. I sabotaged 2 Roman spaceports, and another AI sabotaged a 3rd one. Of course they ended up building a 4th, but by that point I was caught up and ahead on the space race (which I built just in case culture didn't pan out in time). I don't like to be that close in my games. I don't like to lose.

The city seemed out of position to name it Dublin. I put it that far south because I wanted the fish, I have the pantheon to increase production of fishing boats. I didn't rename the conquered English cities. I'm going to go peaceful from here on out. And do a science victory.
