Pediaicons keep crashing the game - need help!

Razorwing

Warlord
Joined
Jan 9, 2002
Messages
101
Location
Stockholm, Sweden
I'm trying to add some ten new units to my mod, but the pediaicons.txt is giving me problems. I know this because I could start the game just fine using an old version of the text file. Is there anything in particular one should think of? Does the unit entries have to be in a specific order? Are some characters invalid? I'm attaching the file if anyone could be so kind as to take a look at it.
 
Originally posted by Gramphos
You could check on the Wondersplaashes ( some have no line under them)

I think your Multitool created those lines... I sure didn't? How strange. I deleted the duplicate lines and entered paths for the others, and now the patch works again. Thankyou.
 
Originally posted by Razorwing
I think your Multitool created those lines... I sure didn't? How strange. I deleted the duplicate lines and entered paths for the others, and now the patch works again. Thankyou.
I'll look into that. It wuld be good if you told me what woders you have copied, and how many other buildings you have copied before/after
 
I think I copied a wonder with your tool, then used it as an improvement.

Giving users the option on what your program can do with the civilization files would solve this problem. I for example would prefer if no changes were made at all, for me it creates more work than it takes away.
 
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