Permanantly Invisible Angels of Death...

Clove

Chieftain
Joined
Nov 26, 2007
Messages
25
Ok, so Angels of Death are invisible. Always. And they attack the weakest unit in the stack. And they are pretty darn tough too. Even when the weakest unit is not a wimp mage they still seem to automatically win every fight.

As far as I can tell, they are impossible to kill... because they can never be attacked.

And they attack every turn, killing one of my units and sending them back to be reborn as an angel.

And Basium is a mindless vassal of the dwarves, with Runes of Kilmorph as his religion.

How does this make for a good game?
 
Everyone can get a permanently invisible unit that attacks the weakest unit in a stack. It is called a Shadow, and is available at the Guilds tech (I think) if you have the Esus religion in the city you want to build it in.

There are 3 or 4 ways to counter them:
1) The revelation spell, available to the Empyrean's priests, which makes all invisible units in a large radius visible (as well as removing negative spells from your units and positive ones from enemy units).
2) Build the Empyrean's special religious building, Dies Diei, which makes all invisible units in your borders visible.
3) Upgrade a recon unit to Perfect Sight, which lets them see invisible units.
4) Do hawks still spot invisible units? I cannot recall.

Good luck!
 
There are no permanently invisible Angels of Death. It's a myth used to frighten barbarians, Luichirps, and those of the lower classes of Elves.

I dare any of these so-called Angels to dare strike me, King of ..................


(anyhoo, I'd use hawks, always have one or two, really worthwhile)
 
Thanks. I tried looking in the instructions, but it spoke of 2 kinds of invisibility: 1 for animals and 1 superior kind for other units. The way it was described, it seemed like there was no way of seeing them.
 
Thanks. I tried looking in the instructions, but it spoke of 2 kinds of invisibility: 1 for animals and 1 superior kind for other units. The way it was described, it seemed like there was no way of seeing them.

one unit with Guardsman in the stack will negate the Marksman promotion and force the Assassin style unit to attack the "best" defender. That best defender doesn't even need to be the Guardsman unit, so you could have an Axeman with Combat III/Guardsman and a couple of well promoted Longbows in the stack and give the assassinating unit a very hard time.

You could also make friends with Basium/Dwarves, switch to Council of Esus, amass an enormous army and then crush the Angels in just one turn when you declare war on them and don't get kicked out of the Angel's lands. Just be sure to kill the Mercurians first so that your kills against the dwarves don't get turned into Angels for Basium.

In general, you don't want to let the Mercurians get into a war of attrition just like you don't want the Calabim to get enormous cities.
 
There's actually 3 tiers of invisibility:

1) Nox Noctis invisibility. Can't be seen through by anything.
2) Hidden/Invisible (the latter of which angels of death have). Hawks, Revelation, Dies Diei, and theoretically perfect sight see through them. (last I heard perfect sight was bugged and didn't do anything, though that may have been fixed)
3) Animal invisibility. Seen through by all the above + all recon units.
 
Hmmm does revelation make angels of death permanently visible (like permanently declared nationality on nightwatch)?
 
It makes shadows permanenetly visible, but they can still hide and redeclare their nationality as often as they want. Presumably it does the same to angels of death.

The AI will revelation your shadows/AoDs if you ever move them within 3 squares of a vicar, even if they have nothing that can see invisible. (In fairness you can do that too because revelation is greyed out when there's nothing it can affect. If the icon's lit up, it means there's something to drag out into the light.) Still.. pretty harsh.
 
Maybe it should give a promotion that flags an unit visible and has a chance to go poof every turn?
 
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