MrRandomGuy
Prince
- Joined
- Aug 24, 2013
- Messages
- 353
Well, I wanted to upload a saved game so that you guys can play the last turn by conquering the last city and seeing how the world changed, but I seem to be having some technical difficulties
I suppose just the simple story will do.
Scenario: Earth (huge)
Civ: Persians
Difficulty: Warlord
Opposing Civilizations - all set to random
The major problem with this scenario is that you start right next to a barbarian camp with two conscript barbarian warriors in South America. You gain gold by finding the city and thus dispersing the camp - only to have the barbarians steal it from you that same year.
Despite the handicap I directed my first warrior south and kept my capitol producing warriors until I could build a settler. That first warrior was ambushed when a goody hut popped out three nasty little barbarians. It survived all three attacks and was even promoted to elite status. Meanwhile, after exploring some of the map and securing my capitol I found my 2nd city in 3050 BC.
As I continue exploring my southern warrior encounters blue borders. Hmm...who could that be? Why that's the Germans! The blue border looks as if it has only expanded once, meaning it's Berlin, the capitol. With an elite warrior, I did something I had never dared do before so early in the game. I proceeded with my lone warrior into German territory to find the city defended by a regular warrior. Should I go for it? Should I attempt to capture the city risking war so early in the game before I have met anyone else? Yes!
By sheer luck the German city was only defended with one warrior. My elite warrior took some damage, but triumphantly marched into the city in 2670 BC. One civilization destroyed, 14 more to go. I can only imagine how harder that would have been if I was playing on a higher difficulty level where the AI receives units upon start...
Anywho, as I expanded my empire and continued to explore I met three more neighbors on the American continents. The Babylonians located in Brazil, French in Central America, and the Zulu in North America. The Zulu did the work of exploring most of the North American continent for me - all for a few hundred gold.
The discovery of my rivals on the American continents set forth a new major goal. Control the entire continent of America. My plan was rather simple. Conquer the Babs with an army of immortals. By the time the Babs are beaten I will have researched Chivalry and (if I'm lucky) will be the only civ to have it. Conquer France. By the time I have conquered France I will have researched Military Tradition and will begin the Zulu assault with knights that soon get replaced by Cavalry. I had my science slider set high - 70-80% depending on if I could afford it or not with luxuries at 10%.
First before any conquest I need to grab as much land as I can. More cities equals more soldiers I can support and less cities for my rivals. I triggered the Golden Age by building the Pyramids and the Great Library in my capitol. During the Golden Age I made my army of Immortals and ensured that I had enough spearmen to defend myself should something go wrong. By the time I started my war campaign against the Babs in 360 AD, I had 18 cities vs his 9.
The Babs had very little resources and technology. It was essentially an army of Immortals vs spearmen and their unique unit which doesn't even come close to being able to defend. But I had a problem. During the war the Babs settled in Cuba. Building a fleet of galleys that can be attacked by barbarians as well as the Babs seemed like a poor choice to make. So, after capturing all of their cities in South America except for one - which I made SURE wasn't a coastal city so they couldn't escape - I demanded them to give up those two cities in Cuba for a peace treaty. They accepted and peace was restored throughout the land in 650 AD.
I'm sure you can guess what my new problem is. Should I risk breaking the deal with the Babs and ruining my reputation? There would be only 2 civs left in the continent, but what about the other civs? What if they manage to find our continent before I can eliminate my rivals? I decided the risk wasn't worth it. After all, it's just one city and all the land in South America and a good chunk of North America has been settled. I decided to prepare my armies to conquer the French while I wait for the peace treaty to expire, gambling that the Babs didn't have a galley with a settler in it...
As I'm waiting for the peace treaty to expire, my domestic adviser has news for me. The Americans have been destroyed. 13 more civs left to destroy, with a new question of who destroyed the Americans?
20 turns later and the Babs are no more. The last city fell easily with no annoying settlers in galleys to pursue.
It took a little more time than expected to organize an attack on the French. They had settled in Greenland, Florida, and had three cities in Canada. I still didn't want to take the time to send galleys over there, plus I knew with France knowing about Greenland, the Zulu won't be far behind. I decided it would be better to take as much French territory as I could then go for the Zulu. The strategy did pay off.
In 1060 AD the first French city fell to my armies of knights and musketmen. By 1140 AD I had completely mopped up Central America and managed to obtain all French cities through a peace deal except for the one in Florida (which was the capitol) and the one in Canada.
Now came the tricky part. The French didn't have good access to resources and were not very advanced. The Zulu however managed to learn Chivalry a few turns before the Persian-French war ended. After obtaining their world map as well as communications from the Egyptians who settled into the Alaskan wilderness, I declared war on the Zulu and sent in my knights from the French war. My knights went into Zulu with one objective. Pillage as much improvements and deny as much access to resources as possible. Horses and iron were the top priorities. With no horses they can't create knights. With no iron, they can't create swordsmen or those annoying pikeman. After successfully preventing the Zulu from making more knights and swordsmen, their cities began to fall with ease. Unknown to me, however, the Zulu had been busy researching during this conflict. I had left their saltpeter resources untouched since they had no knowledge of gunpowder anyway. As my knights were pillaging roads around Zimbabwe I got a nasty shock - it was defended by a regular musketman.
Fortunately, I was able to cut off their saltpeter supply rather quickly. While my armies were taking their southern cities, they sent their armies to take the cities I had taken from the French in Canada. That is exactly what I wanted them to do. The cities in Canada were weakly defended and served as bait to lure them into capturing them while I pillage their improvements. It worked like a charm. Once the Zulu used up the forces they could no longer replace all that was left was their Impi and bowmen, which were no match for my cavalry. I had caught their discovery of gunpowder early enough that I only had to kill two musketmen. The Zulu were destroyed in 1615 AD.
With the Zulu now dead, I proceeded to declare war on the French and finish them off once and for all. All that was left were small cities spread far apart from each other in Canada and Florida. The French were destroyed in 1645 AD.
While I was conquering people, I developed relations to all the civilizations in the other side of the world. The Americans had started in Central Africa and it appeared that the Iroquois were the ones who destroyed them. China was located in Northern Africa and Europe. Aztecs were in South Africa. The Greeks were located in Northern Europe and West Russia. The poor Indians were smack dab in the middle of Asia with no coastal cities. The Japanese were in Central Russia. Egypt was in East Russia, Korea, and Northern Japan. Russia had hold of China and Southern Japan. The Iroquois controlled India along with all of South Asia, South Middle East, and Africa where the Americans were. The Romans were confined to the Indonesian Islands - with their capitol not Rome, indicating it was razed earlier. Finally, the English had total control of Australia.
It appeared the Iroquois were the major aggressors on the other side of the world. They were at war with the Greeks and had a few Roman cities under their control. As number 2 in the world (me being number 1,) halting their expansion and destroying them asap was my next goal.
However, there was another consideration. I purposely did not build J.S. Bach's Cathedral because of the continent limitation. I decided to let another civilization build it so that once acquired I can have two more people happy in Africa, Europe, and Asia. I gambled with this - because it's possible England could have built it first thus ruining my plan. But my plan worked. The Aztecs built the cathedral.
I took great care in planning my first invasion against another civilization. 8 transports were loaded with infantry, cavalry, and tanks protected by battleships along with 5 aircraft carriers filled with bombers. The Aztecs with their strongest defending unit being a musketman, never had a chance. The invasion started in 1858 and the Aztecs were destroyed by 1894.
By this time I had advanced well into the Modern Age way ahead of everyone else. I built the Manhattan project thinking I would be the only one with Nukes for a good while since everyone was so far behind (boy was I wrong) as well as the United Nations just in case my conquest victory could not be achievable.
I also planted spies in every civilization to monitor what troops my rivals had. Well the Japanese didn't like finding my spy so they declared war on me. I was not ready to conquer the Japanese just yet, since they were in Central Russia and my next goal was to conquer the Iroquois. I decided to have Greece, India, Russia, and Egypt sign a military alliance against the Japanese while I built up my forces to attack the Iroquois in THREE different locations all at once. The first location Africa, where I had rushed built an airport in the first Aztec city I conquered. The second location India, where their capitol and Smith's Trading Company was. The last location in southeastern Asia (I think it's Vietnam but not sure.)
My plan was to wait until the Japanese were destroyed, then attack the Iroquois. However there was a problem. The Japanese were actually surviving a war on all fronts. To counter this problem, I enlisted China's help to destroying the evil Japanese. China several turns later enlisted the help of the Iroquois. With all the world except England at war with the Japanese, the cities were soon conquered and the Japanese no more in 1954 AD.
In 1955 I began my war with the Iroquois. By this time everyone had the knowledge of steam power and had built railroads all over their territory. That made it extremely easy to conquer very, very quickly. For some reason, the Iroquois decided to wage a simultaneous war with Russia even as I conquered their cities. Strange and stupid AI. The Iroquois infantry never had a chance against my modern armor and the Iroquois were destroyed in 1969.
My next target - China - posed some severe problems. Since I was in the modern age and had no desire to research technology that I didn't think I didn't need, I moved my science down and my luxury slider up. The Chinese did not stop or slow down their researching like I did. No, upon looking at their troop counts their defensive army consisted almost entirely of mech infantry.
Still, I had to destroy them before they obtained the knowledge of nuclear weapons. As the only one in the world who could build nukes, the thought of another civ doing the same thing filled me with unease. My war with China started when my spy was discovered trying to expose an enemy spy in 1969.
The Chinese put up a tough fight. I question why they weren't number two instead of the Iroquois. They used aircraft to intercept and destroy my bombers and conducted bombing raids of their own on my African and Greenland cities. The war was a rough one where I would take two of their cities and they would take them right back. I considered quitting the game and opting out for the diplomatic win, but then I realized that I was wearing the Chinese down. They are only recapturing their cities as well as a few cities in Asia that were poorly defended. I am in their homeland, and they are not in mine. With that in mind, I finally managed to destroy the Chinese in 1994.
My next target was the Greeks who controlled Northwestern Europe and Northeastern Russia. The war began in 1990 - when I had reduced China to one city in Madagascar. and ended in the same year I ended the Chinese - 1994. Their riflemen never had a chance against modern armor.
Now I had control over most of Asia, America, and all of Africa. I was coming to the home stretch of winning the game with a conquest victory, but I had a huge problem. While I had concern for the Chinese developing nuclear weapons, the English had 4 by the time I finished with that war. Not only that, but they were also starting to build their spaceship. I had allowed a spaceship victory as an escape should conquest and diplomatic victories be unreachable. And that's not the worst of it. From the moment I could trade with England, I traded luxuries to Elizabeth for a good amount of GPT. A war with England will not only stop the GPT cash flow, but it will also ruin my reputation - something which I kept flawless throughout the game so far.
I decided to continue with the conquest victory. Using my spy, I pinpointed the locations of all her troops. 3 nukes were on nuclear submarines that would take a considerable amount of time (or so I thought) to reach my core cities. One ICBM was in her capitol.
I waged war with England in 2001, destroying the ICBM when I conquered London. I nuked 2 of her cities as a warning to not even think about nuking me while conquering a good bit of Australia. That severely backfired. Since I used a nuke, the Egyptians declared war on me. Fine by me, that just let me be able to kill them faster. Their riflemen never had a chance. However, I did not keep up to date with Elizabeth's troops. A few years later, the entire world declared war on Elizabeth when she decided to send a nuke to a completely random city in Texas - a city near my forbidden palace.
Ok Elizabeth, you want to use a nuke on me? Fine. You didn't get the memo that the nukes I used were a warning to not use yours so here you go, more nukes coming your way!
My failure to keep track of Elizabeth's armed forces cost me dearly. She nuked a random city in Africa, and after which I thought she was just going to nuke unimportant cities so I didn't even worry about it. But I was wrong. She nuked my capitol as I finished mopping up the Egyptians down to one city in Japan in 2008.
I of course responded with several nukes of my own, and she responded yet again by nuking my capitol right after my workers finished cleaning up the pollution and building the railroads back...damn her. I finally completely destroyed the English in 2015 AD. Elizabeth thought it was very clever of her to hide her settler in a ship in the ocean. But I was smart and used my spy to track her movements right before I took her last city. Then I nuked the ship. Amazingly, the ship survived while the settler did not.
With the English gone there was no one left to challenge me. The Indians, Romans, Russians, and Egyptians were so technologically backward that they hadn't even entered the modern age yet. I managed to conquer all Indian cities in one turn and destroyed them in 2016. I decided to use a nuke on their capitol for the fun of it. Why not right? Well the Russians didn't like that so they declared war on me. Fine by me, saves me the trouble of declaring on you. The Russians were dead by 2023.
In the same year (2023) I took the last Egyptian city and then proceeded to conquer the Romans on the Indonesian Islands. Strangely enough, even though I violated the ROP with Elizabeth, Cesar never wanted to renegotiate his ROP with me. It made conquering them a few turns faster. I took the last Roman city in 2025 and finally managed to win the Earth (Huge) Scenario game. Every time I started on it I would get frustrated and quit or something and this time I did not.
I finished the game with a score of 4240, the highest score I've ever had in any Civ game. Thanks to this site for it's numerous tips and tricks on how to play the game that I got such a high score. I'm sure when I'm brave enough to enter the Monarch or higher levels that, with the sites help, people's tips, and other advice, I'll become a master at the game.

Scenario: Earth (huge)
Civ: Persians
Difficulty: Warlord
Opposing Civilizations - all set to random
The major problem with this scenario is that you start right next to a barbarian camp with two conscript barbarian warriors in South America. You gain gold by finding the city and thus dispersing the camp - only to have the barbarians steal it from you that same year.
Despite the handicap I directed my first warrior south and kept my capitol producing warriors until I could build a settler. That first warrior was ambushed when a goody hut popped out three nasty little barbarians. It survived all three attacks and was even promoted to elite status. Meanwhile, after exploring some of the map and securing my capitol I found my 2nd city in 3050 BC.
As I continue exploring my southern warrior encounters blue borders. Hmm...who could that be? Why that's the Germans! The blue border looks as if it has only expanded once, meaning it's Berlin, the capitol. With an elite warrior, I did something I had never dared do before so early in the game. I proceeded with my lone warrior into German territory to find the city defended by a regular warrior. Should I go for it? Should I attempt to capture the city risking war so early in the game before I have met anyone else? Yes!
By sheer luck the German city was only defended with one warrior. My elite warrior took some damage, but triumphantly marched into the city in 2670 BC. One civilization destroyed, 14 more to go. I can only imagine how harder that would have been if I was playing on a higher difficulty level where the AI receives units upon start...
Anywho, as I expanded my empire and continued to explore I met three more neighbors on the American continents. The Babylonians located in Brazil, French in Central America, and the Zulu in North America. The Zulu did the work of exploring most of the North American continent for me - all for a few hundred gold.
The discovery of my rivals on the American continents set forth a new major goal. Control the entire continent of America. My plan was rather simple. Conquer the Babs with an army of immortals. By the time the Babs are beaten I will have researched Chivalry and (if I'm lucky) will be the only civ to have it. Conquer France. By the time I have conquered France I will have researched Military Tradition and will begin the Zulu assault with knights that soon get replaced by Cavalry. I had my science slider set high - 70-80% depending on if I could afford it or not with luxuries at 10%.
First before any conquest I need to grab as much land as I can. More cities equals more soldiers I can support and less cities for my rivals. I triggered the Golden Age by building the Pyramids and the Great Library in my capitol. During the Golden Age I made my army of Immortals and ensured that I had enough spearmen to defend myself should something go wrong. By the time I started my war campaign against the Babs in 360 AD, I had 18 cities vs his 9.
The Babs had very little resources and technology. It was essentially an army of Immortals vs spearmen and their unique unit which doesn't even come close to being able to defend. But I had a problem. During the war the Babs settled in Cuba. Building a fleet of galleys that can be attacked by barbarians as well as the Babs seemed like a poor choice to make. So, after capturing all of their cities in South America except for one - which I made SURE wasn't a coastal city so they couldn't escape - I demanded them to give up those two cities in Cuba for a peace treaty. They accepted and peace was restored throughout the land in 650 AD.
I'm sure you can guess what my new problem is. Should I risk breaking the deal with the Babs and ruining my reputation? There would be only 2 civs left in the continent, but what about the other civs? What if they manage to find our continent before I can eliminate my rivals? I decided the risk wasn't worth it. After all, it's just one city and all the land in South America and a good chunk of North America has been settled. I decided to prepare my armies to conquer the French while I wait for the peace treaty to expire, gambling that the Babs didn't have a galley with a settler in it...
As I'm waiting for the peace treaty to expire, my domestic adviser has news for me. The Americans have been destroyed. 13 more civs left to destroy, with a new question of who destroyed the Americans?
20 turns later and the Babs are no more. The last city fell easily with no annoying settlers in galleys to pursue.
It took a little more time than expected to organize an attack on the French. They had settled in Greenland, Florida, and had three cities in Canada. I still didn't want to take the time to send galleys over there, plus I knew with France knowing about Greenland, the Zulu won't be far behind. I decided it would be better to take as much French territory as I could then go for the Zulu. The strategy did pay off.
In 1060 AD the first French city fell to my armies of knights and musketmen. By 1140 AD I had completely mopped up Central America and managed to obtain all French cities through a peace deal except for the one in Florida (which was the capitol) and the one in Canada.
Now came the tricky part. The French didn't have good access to resources and were not very advanced. The Zulu however managed to learn Chivalry a few turns before the Persian-French war ended. After obtaining their world map as well as communications from the Egyptians who settled into the Alaskan wilderness, I declared war on the Zulu and sent in my knights from the French war. My knights went into Zulu with one objective. Pillage as much improvements and deny as much access to resources as possible. Horses and iron were the top priorities. With no horses they can't create knights. With no iron, they can't create swordsmen or those annoying pikeman. After successfully preventing the Zulu from making more knights and swordsmen, their cities began to fall with ease. Unknown to me, however, the Zulu had been busy researching during this conflict. I had left their saltpeter resources untouched since they had no knowledge of gunpowder anyway. As my knights were pillaging roads around Zimbabwe I got a nasty shock - it was defended by a regular musketman.
Fortunately, I was able to cut off their saltpeter supply rather quickly. While my armies were taking their southern cities, they sent their armies to take the cities I had taken from the French in Canada. That is exactly what I wanted them to do. The cities in Canada were weakly defended and served as bait to lure them into capturing them while I pillage their improvements. It worked like a charm. Once the Zulu used up the forces they could no longer replace all that was left was their Impi and bowmen, which were no match for my cavalry. I had caught their discovery of gunpowder early enough that I only had to kill two musketmen. The Zulu were destroyed in 1615 AD.
With the Zulu now dead, I proceeded to declare war on the French and finish them off once and for all. All that was left were small cities spread far apart from each other in Canada and Florida. The French were destroyed in 1645 AD.
While I was conquering people, I developed relations to all the civilizations in the other side of the world. The Americans had started in Central Africa and it appeared that the Iroquois were the ones who destroyed them. China was located in Northern Africa and Europe. Aztecs were in South Africa. The Greeks were located in Northern Europe and West Russia. The poor Indians were smack dab in the middle of Asia with no coastal cities. The Japanese were in Central Russia. Egypt was in East Russia, Korea, and Northern Japan. Russia had hold of China and Southern Japan. The Iroquois controlled India along with all of South Asia, South Middle East, and Africa where the Americans were. The Romans were confined to the Indonesian Islands - with their capitol not Rome, indicating it was razed earlier. Finally, the English had total control of Australia.
It appeared the Iroquois were the major aggressors on the other side of the world. They were at war with the Greeks and had a few Roman cities under their control. As number 2 in the world (me being number 1,) halting their expansion and destroying them asap was my next goal.
However, there was another consideration. I purposely did not build J.S. Bach's Cathedral because of the continent limitation. I decided to let another civilization build it so that once acquired I can have two more people happy in Africa, Europe, and Asia. I gambled with this - because it's possible England could have built it first thus ruining my plan. But my plan worked. The Aztecs built the cathedral.
I took great care in planning my first invasion against another civilization. 8 transports were loaded with infantry, cavalry, and tanks protected by battleships along with 5 aircraft carriers filled with bombers. The Aztecs with their strongest defending unit being a musketman, never had a chance. The invasion started in 1858 and the Aztecs were destroyed by 1894.
By this time I had advanced well into the Modern Age way ahead of everyone else. I built the Manhattan project thinking I would be the only one with Nukes for a good while since everyone was so far behind (boy was I wrong) as well as the United Nations just in case my conquest victory could not be achievable.
I also planted spies in every civilization to monitor what troops my rivals had. Well the Japanese didn't like finding my spy so they declared war on me. I was not ready to conquer the Japanese just yet, since they were in Central Russia and my next goal was to conquer the Iroquois. I decided to have Greece, India, Russia, and Egypt sign a military alliance against the Japanese while I built up my forces to attack the Iroquois in THREE different locations all at once. The first location Africa, where I had rushed built an airport in the first Aztec city I conquered. The second location India, where their capitol and Smith's Trading Company was. The last location in southeastern Asia (I think it's Vietnam but not sure.)
My plan was to wait until the Japanese were destroyed, then attack the Iroquois. However there was a problem. The Japanese were actually surviving a war on all fronts. To counter this problem, I enlisted China's help to destroying the evil Japanese. China several turns later enlisted the help of the Iroquois. With all the world except England at war with the Japanese, the cities were soon conquered and the Japanese no more in 1954 AD.
In 1955 I began my war with the Iroquois. By this time everyone had the knowledge of steam power and had built railroads all over their territory. That made it extremely easy to conquer very, very quickly. For some reason, the Iroquois decided to wage a simultaneous war with Russia even as I conquered their cities. Strange and stupid AI. The Iroquois infantry never had a chance against my modern armor and the Iroquois were destroyed in 1969.
My next target - China - posed some severe problems. Since I was in the modern age and had no desire to research technology that I didn't think I didn't need, I moved my science down and my luxury slider up. The Chinese did not stop or slow down their researching like I did. No, upon looking at their troop counts their defensive army consisted almost entirely of mech infantry.
Still, I had to destroy them before they obtained the knowledge of nuclear weapons. As the only one in the world who could build nukes, the thought of another civ doing the same thing filled me with unease. My war with China started when my spy was discovered trying to expose an enemy spy in 1969.
The Chinese put up a tough fight. I question why they weren't number two instead of the Iroquois. They used aircraft to intercept and destroy my bombers and conducted bombing raids of their own on my African and Greenland cities. The war was a rough one where I would take two of their cities and they would take them right back. I considered quitting the game and opting out for the diplomatic win, but then I realized that I was wearing the Chinese down. They are only recapturing their cities as well as a few cities in Asia that were poorly defended. I am in their homeland, and they are not in mine. With that in mind, I finally managed to destroy the Chinese in 1994.
My next target was the Greeks who controlled Northwestern Europe and Northeastern Russia. The war began in 1990 - when I had reduced China to one city in Madagascar. and ended in the same year I ended the Chinese - 1994. Their riflemen never had a chance against modern armor.
Now I had control over most of Asia, America, and all of Africa. I was coming to the home stretch of winning the game with a conquest victory, but I had a huge problem. While I had concern for the Chinese developing nuclear weapons, the English had 4 by the time I finished with that war. Not only that, but they were also starting to build their spaceship. I had allowed a spaceship victory as an escape should conquest and diplomatic victories be unreachable. And that's not the worst of it. From the moment I could trade with England, I traded luxuries to Elizabeth for a good amount of GPT. A war with England will not only stop the GPT cash flow, but it will also ruin my reputation - something which I kept flawless throughout the game so far.
I decided to continue with the conquest victory. Using my spy, I pinpointed the locations of all her troops. 3 nukes were on nuclear submarines that would take a considerable amount of time (or so I thought) to reach my core cities. One ICBM was in her capitol.
I waged war with England in 2001, destroying the ICBM when I conquered London. I nuked 2 of her cities as a warning to not even think about nuking me while conquering a good bit of Australia. That severely backfired. Since I used a nuke, the Egyptians declared war on me. Fine by me, that just let me be able to kill them faster. Their riflemen never had a chance. However, I did not keep up to date with Elizabeth's troops. A few years later, the entire world declared war on Elizabeth when she decided to send a nuke to a completely random city in Texas - a city near my forbidden palace.
Ok Elizabeth, you want to use a nuke on me? Fine. You didn't get the memo that the nukes I used were a warning to not use yours so here you go, more nukes coming your way!
My failure to keep track of Elizabeth's armed forces cost me dearly. She nuked a random city in Africa, and after which I thought she was just going to nuke unimportant cities so I didn't even worry about it. But I was wrong. She nuked my capitol as I finished mopping up the Egyptians down to one city in Japan in 2008.
I of course responded with several nukes of my own, and she responded yet again by nuking my capitol right after my workers finished cleaning up the pollution and building the railroads back...damn her. I finally completely destroyed the English in 2015 AD. Elizabeth thought it was very clever of her to hide her settler in a ship in the ocean. But I was smart and used my spy to track her movements right before I took her last city. Then I nuked the ship. Amazingly, the ship survived while the settler did not.
With the English gone there was no one left to challenge me. The Indians, Romans, Russians, and Egyptians were so technologically backward that they hadn't even entered the modern age yet. I managed to conquer all Indian cities in one turn and destroyed them in 2016. I decided to use a nuke on their capitol for the fun of it. Why not right? Well the Russians didn't like that so they declared war on me. Fine by me, saves me the trouble of declaring on you. The Russians were dead by 2023.
In the same year (2023) I took the last Egyptian city and then proceeded to conquer the Romans on the Indonesian Islands. Strangely enough, even though I violated the ROP with Elizabeth, Cesar never wanted to renegotiate his ROP with me. It made conquering them a few turns faster. I took the last Roman city in 2025 and finally managed to win the Earth (Huge) Scenario game. Every time I started on it I would get frustrated and quit or something and this time I did not.
I finished the game with a score of 4240, the highest score I've ever had in any Civ game. Thanks to this site for it's numerous tips and tricks on how to play the game that I got such a high score. I'm sure when I'm brave enough to enter the Monarch or higher levels that, with the sites help, people's tips, and other advice, I'll become a master at the game.