Does anyone here know about a good approach to implement persistence between games? Usually data is only saved for a specific game in the save file. I would like to implement some kind of achievement system, where players can earn achievement in one game and still have them in the other.
Let's say I implement this in Python, can I just pickle that data somewhere? If so, how can I put that global save/pickle file in a general location?
Let's say I implement this in Python, can I just pickle that data somewhere? If so, how can I put that global save/pickle file in a general location?