Just wondering if anyone has tracked how a Phasal Transporter (UNIT_PHASAL_TRANSPORTER) unit is allowed to transport units?
I am thinking it's an ability on the other units but can't seem to trace it down.
Anyone have any ideas of where to look?
Thanks
Update: Found a bit more:
From CivBEInterfaceModes.xml
From CivBEMissions.xml
But it seems to stop there, I can't find anything on ENTITY_EVENT_PARADROP, which is what I assume does it.
I am thinking it's an ability on the other units but can't seem to trace it down.
Anyone have any ideas of where to look?
Thanks
Update: Found a bit more:
From CivBEInterfaceModes.xml
Code:
<Row>
<Type>INTERFACEMODE_PARADROP</Type>
<Description>TXT_KEY_INTERFACEMODE_PARADROP</Description>
<Help>TXT_KEY_INTERFACEMODE_PARADROP_HELP</Help>
<CursorType>CURSOR_PARADROP</CursorType>
<Mission>MISSION_PARADROP</Mission>
<HighlightPlot>1</HighlightPlot>
<HotKey>KB_P</HotKey>
<OrderPriority>198</OrderPriority>
<Visible>1</Visible>
<IconIndex>45</IconIndex>
<IconAtlas>UNIT_ACTION_ATLAS</IconAtlas>
</Row>
From CivBEMissions.xml
Code:
<Row>
<Type>MISSION_PARADROP</Type>
<Description>TXT_KEY_MISSION_PARADROP</Description>
<Help>TXT_KEY_MISSION_PARADROP_HELP</Help>
<EntityEventType>ENTITY_EVENT_PARADROP</EntityEventType>
<Time>30</Time>
<Target>0</Target>
<Build>0</Build>
<Sound>1</Sound>
<IconIndex>48</IconIndex>
<IconAtlas>UNIT_ACTION_ATLAS</IconAtlas>
</Row>
But it seems to stop there, I can't find anything on ENTITY_EVENT_PARADROP, which is what I assume does it.