Philistine Mercy

Hereditary Rule

Warlord
Joined
Dec 13, 2007
Messages
294
I fire up a game and am amped at the start - I have some food and STONE! Haven't had stone in a long time. Haven't built the pyramids in ages. Very excited.

Then I get Barbarian Uprising. 5 spearman right outside my border :(

I've only got 2 warriors in my borders. I figure this is it, but suddenly, they march north towards germany (some 20 turns away).

Why didn't they attack me?

5 Spearman definitely beat 2 warriors.

Anyone know what determines the behavior of uprising stacks? If there is a way to deter them from coming into your borders that would be worthwhile information.
 
I fire up a game and am amped at the start - I have some food and STONE! Haven't had stone in a long time. Haven't built the pyramids in ages. Very excited.

Then I get Barbarian Uprising. 5 spearman right outside my border :(

I've only got 2 warriors in my borders. I figure this is it, but suddenly, they march north towards germany (some 20 turns away).

Why didn't they attack me?

5 Spearman definitely beat 2 warriors.

Anyone know what determines the behavior of uprising stacks? If there is a way to deter them from coming into your borders that would be worthwhile information.

I've no idea but this afternoon playing the English the barbarian archers appeared outside my capital, I got the message saying we were facing the brunt of their attack and they then marched across the map to attack the Mongols :D
Sadly they then came back (without having lost a single archer) and wiped me out.
 
Yeah, I have had them do both. Sometimes they march right in on me, other times they avoid me and go to a neighbor. Odd.
 
I think this is the stupidest random event they put in. I hate having me or the AI wiped out before we even get started. It makes the game way less fun imho.
 
Well this kind of things happen to me to.
Maybe they work on auto untill they enter a border of a civ and then attack.
 
They've done the same for me several times. It's rather weird. They just spread and attack other AIs quite often. I think they should stay in a single stack and head towards the nearest civilization.
 
Yeah, this happens to me too. I can figure two possible reasons for that:
1. If the uprising event happens early enough, the barbs will not enter your lands
2. The barb movement is random as long as they are outside your borders. So they just happen to start moving in other direction.

I'm not sure either of those points are correct. Just my random guess.
 
Yeah, this happens to me too. I can figure two possible reasons for that:
1. If the uprising event happens early enough, the barbs will not enter your lands

I think in the case of the barb event, they will enter your borders right away. I have had it way before they would normally cross cultural borders. Once, I only had my initial scouting unit. I was done quickly.

I agree with Futurehermit. This event too often is a game breaker. Either my game is over, or a rival civ is gone making the game much easier. I like the event, but it should have some time threshold with it. Like it won't happen in the BC era. Then it would be more of a nuisance as opposed to a game ender.

One example, I had Darius with Hannibal, Lincoln and Hammurabi on my cont.
The barbs took hannibal out so early his capital was razed. Maybe it had not grown to size two yet, or he whipped it down, but it was super early. That changed to whole game. I was able to rush my two other neighbors and settle at peace the rest of the way. Hannibal had a great capital also. Coastal with multiple food resources as well as two gold mines.
 
A better version of the event would be to spawn a size 3-5 Barb city somewhere on the map in the fog of all civs. Then they can build some units/workers and and be a force to contend with early but not totally kill you necessarily.

EDIT: Funny enough I ended up losing the pyrmamids to Bismark when I detoured for the Oracle. :(

I
 
I've only got 2 warriors in my borders. I figure this is it, but suddenly, they march north towards germany (some 20 turns away).

Why didn't they attack me?

Because Barbarian Uprising is targeted, meaning that the barbs it spawns have a chip against a specific civ. Wasn't you, good for you ;)
 
futurehermit said:
I think this is the stupidest random event they put in. I hate having me or the AI wiped out before we even get started. It makes the game way less fun imho.

No the stupidest RE is partisans. They ruin XX hours of play. In a game, they either appear always or never. I don't test that when I launch a game. But they spoil all the fun a nice healthy war provides.
Barb uprisings OTOH just ruin a few minutes. And they once got me even Hindu holy city Madrid for free :goodjob:
 
I have had the opposite happen to me when someone else gets the event 4000 miles away and 50-60 turns later 4 archers come knocking on my door.
 
I think this is the stupidest random event they put in. I hate having me or the AI wiped out before we even get started. It makes the game way less fun imho.

Thanls a lot FH; you just reminded me that I learned a few days ago how to remove an event, so I just removed those pesky barbarian uprisings :goodjob:

I still remember the last time I got it; played random, found myself with Darius; don't really want to play darius, but why not... find Mao near me. Too close. Oh well, I will immortal-rush him! No ponnies... go to BW: no bronze either... I have to rex and take that juicy spot between us before he does, so I rush a settler, have a warrior scouting and another one fogbusting on the juicy spot; guess what I got?

4 barbarian archers obv :p

The game really didn't want me to play Darius ;)
 
The same thing happened to me yesterday, they just kind of left and no one ever heard from them again. I guess they were just passing by. Good to know there's a way to remove specific events, though.
 
A better version of the event would be to spawn a size 3-5 Barb city somewhere on the map in the fog of all civs. Then they can build some units/workers and and be a force to contend with early but not totally kill you necessarily.

EDIT: Funny enough I ended up losing the pyrmamids to Bismark when I detoured for the Oracle. :(

I

I think it would be interesting to see a random event that spawns a barb civ... you know, roughly 3 cities, a capital, a good population... it would hinder REX and provide an obstacle for the early game.
 
You sure? I've must been pretty lucky before then and damn, that's just oh so lame.

Yeah. I cannot read code:mad: but those who can have confirmed somewhere in the past. Plus, I know from experience.

I play at monarch level, and I have seen civs wiped out at 3000 b.c. according to the messages. I am pretty sure that is way before barbs will normally cross borders.
 
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