Jarhead60
Chieftain
You can only have one in a city. So when it comes time for space race projects which is better? Pingala' discount or Magnus 100% yield??
In my science victory I found it was better to have Pingala than Magnus. Of course, having them both is ideal, then you can work on two space race projects at once.The real value of Magnus at this point comes from Vertical Integration though, not the 100% chop bonus; odds are you've already chopped most of the choppable trees by the time you're building a spaceship.
I'm probably doing it wrong, but by the time I'm at that point in the game I'm waiting on teching to the next project, not the production. For me I've been better better off with one spaceport and running Campus project in other cities. I'd be open to suggestions to improve that.Yeah, I forgot about vertical integration. If you have properly spaced your industrial zones that is really strong. If I have two decent production cities I have run one in each city working on projects.
In the most economical and efficient way, these two governors won't conflict, and you only need to buy 1 spaceport surrounded by 4~6 trees. First few turns you used Pingala - Royal Society combo to speed up space projects, with +15% policy and +30% from Pingala, you only need 4 full charged builders and 4 turns for each project. 5 turns before the last space tech completed, you need to switch to Magnus, and continue to sacrifice builders. Finally when last tech is OK, chop to complete the remaining projects immediately in the same turn. With Magnus and +15% policy you only need 4~5 trees for each project.
If you really have to make choice, Magnus - trees may be better, because 100% is always better than 30% (actually that 100% is MAD, balance collapsed). Pingala only can save 1 turn and 1 builder with Royal Society.
Believe me, Vertical integration is useless. In current version I suggests that you forget about the production output of the city itself, which is nothing compared to chopping with Magnus.
Assume you have 6 super factories around, so it is just adding 6 * 7 * (1+100%+20%+20%) = 100.8 extra prod per turn, and for that 6 factories you must pay 6 * (195 + 390 + cost of IZ) prod and 6 district places, and Mausoleum - James Watt combo which may depend on luck.added to those chops
Actually I mentioned her implicitly: "need to buy 1 spaceport".No one mentioned Reyna in this?
I think the standard production is unstable, vulnerable to espionage. Slowness can cause a lot of problems, such as being targeted by the whole world. But it is more real.standard production amd chop/builder spend.
So... you said 15% also meaning you have a military academy? I built Big Ben last game, I still am wondering if it was worth it.The price can be expensive, but it's always faster if you have enough money.
Absolutely. That spaceport city only need a encampment (buildings inside can be delayed), which also can be purchased by Reyna. Actually I forgot to plan it myself, but Rogue-star did.15% also meaning you have a military academy?
Sure... but I still see all those eureka s to do with the encampment and think maybe I did not need to spend the cash at the end. I guess an encampment slows down your beginning thoughwhich can be all purchased by Reyna in 1 turn
It's really hard. There aren't many trees left in my early cities, my spaceport city was founded very late, the latitude is usually very high (many trees and deers there). But of course, it's OK if you planning is very good.I guess an encampment slows down your beginning though
That should be better. Pingala's 1T of production savings may be not really worth it.Use Pingala to tech up
Assume you have 6 super factories around, so it is just adding 6 * 7 * (1+100%+20%+20%) = 100.8 extra prod per turn, and for that 6 factories you must pay 6 * (195 + 390 + cost of IZ) prod and 6 district places, and Mausoleum - James Watt combo which may depend on luck.
Comparing to chop/builder: when you have done the last several techs, the chop value of each tree is 370+ with Magnus, a full charged builder's value is 1800 * 3% * 7 * (1+15%) = 434.7 per turn if you have Liang and Pyramid.
Not even when the stars align, “just because” is good enough for me. It’s a nice feeling getting a city over 100 prod.Was just pointing out how Vertical Integration can be really strong when the stars align.
Not even when the stars align, “just because” is good enough for me. It’s a nice feeling getting a city over 100 prod.
Why not, it’s a game. Life and death is a pixelated non taste-able format. The answer is good enough for me but agreed its not something you can debate.Yeah, I'm not sure why "because it's AWESOME" isn't a valid answer.![]()