Being able to play as a vassal is an often requested feature in my mod. I know it is easy to give humans the option to accept a vassal trade and become an AI's vassal, but I am not sure how much the rest of the game is prepared for that to happen and if there would be unintended consequences.
Does anyone have an idea what else I have to think of when deciding to enable this? Cases where the AI should factor in if the human player is a vassal? Is there maybe a modcomp to this effect that I could look into?
Does anyone have an idea what else I have to think of when deciding to enable this? Cases where the AI should factor in if the human player is a vassal? Is there maybe a modcomp to this effect that I could look into?