Welcome to Playboy's Place, where dedicated gamers gather.
I am now taking signups for C3PTWmodPBEM Game #1!
This game will use the Double Your Pleasure mod, loadable from the PTW scenarios folder. This mod also has a thread here on CFC. IMHO, this is the game Civ SHOULD have been. Lots more techs, units, improvements and wonders make for a game with lots of depth.
The full current install of DYP can be found at:
http://civ3.bernskov.com/
To welcome our international friends, I will run this game in 1.14f until the 1.21 patch goes global.
So far, I have the following confirmed players:
Haulto (me) - Ottomans - mmcauliffe at pclv.com
heihojen - random civ
(I spell out @ to thwart automated data mining programs that prospect through open forums like these.)
If you would like to play, please post a reply, send a private message, or e-mail me with your e-mail address and civ preference (if any). I require your e-mail address to hold your spot.
Please also either update your profile to indicate your location - city, state (if you're in the U.S.A.), and country - or indicate your location in your request to play. I use this information to arrange turn sequence from East to West around the globe.
I am willing to customize your civ for you if you provide the appropriate information for the fields (Formal, Noun, Adjective, Title). Please note that your civ is considered public information at the start of the game; if you opt for a customized, random civ, you are expected to inform the group of the actual civ given to you immediately following your first turn.
The game will begin as soon as I have eight confirmed players, or sometime on the morning of Friday, March 14th (Nevada time), whichever occurs first. If you have not specified a civ preference by that time, you will be assigned a random civ. Spots for the game and civ preferences will generally be filled first-come, first-served, as determined by the timestamp of the request; however, I may deliberately favor some requests over others in the interest of balancing my games.
Turn summaries will not be posted to this or any other forum. I am far more interested in actually playing the game than with posting turns in a public forum.
Commitments
By requesting to play you commit to the following:
You agree to contact me (through e-mail, private message, a third party or other means) as soon as possible if you encounter technical difficulties or other circumstances that prevent you from fulfilling these commitments.
You agree to act in a courteous manner toward all other players at all times in your "out-of-game" communication.
You agree to abide by the general protocol for gameplay as set forth in the welcome e-mail, as well as any changes to the protocol I may make during the course of the game.
You agree to inform the group when you are going to be unavailable for a period of greater than 24 hours.
You agree to check your e-mail at least once daily (at least twice daily is preferred).
You agree to promptly respond to all messages - immediately, if possible.
You agree to complete and forward your turn within 24 hours of receiving it.
You agree to refrain from "in-game" communication with another player until making contact with that player's civilization.
If you would like to peruse the general protocol for gameplay prior to signing up, let me know and I will happily e-mail it to you.
"In-game" communication refers to sharing information about your civ or other players' civs, making deals, proposing alliances, etc.. "Out-of-game" communication primarily refers to administrative matters (such as "Dude, where's my turn?" e-mails), but also includes innocuous conversation (such as "Where is everyone from?" e-mails).
Default Game Settings and Rules
Unless specified otherwise, the default game settings and rules will be as follows:
Game Type: Play By Email v1.14f
Game Mod: Double Your Pleasure v1.04
Turn Timer: None
World Size: Large
Difficulty: Regent
Allow Domination Victory
Allow Diplomatic Victory
Allow Conquest Victory
Allow Cultural Victory
Allow Civ-Specific Abilities
Preserve Random Seed
Allow Cultural Conversions
Please note that many of these rules are open to discussion beforehand; I will generally side with the majority opinion.
One question that has frequently arisen is whether reloading the game is allowed. Although the "Preserve Random Seed" rule removes most of the incentive for reloading, there are of course other advantages. Unfortunately I know of no way to regulate the number of times the game is reloaded, so any rule prohibiting reloading is impossible to enforce. Furthermore, reloading seems quite acceptable in the event of an error, e.g. if you make a mistake in moving your units. Because I am reluctant to support rules that cannot be enforced, and because I'm sure that I personally will have to reload at least one game due to an error, I do not have any rules regulating reloads. Ultimately, it's a question of what provides the most enjoyment for you as a player.
Please note that once you make contact with another player's civ, your diplomacy options are completely unrestricted. Feel free to invent whatever deals you wish, regardless of whether they are enforceable from within the game or not.
Keep in mind also that I'm always accepting requests for alternate spots for this game.
My thanks to Heihojen for permission to slightly modify and present his well written parameters and house rules.
I am now taking signups for C3PTWmodPBEM Game #1!
This game will use the Double Your Pleasure mod, loadable from the PTW scenarios folder. This mod also has a thread here on CFC. IMHO, this is the game Civ SHOULD have been. Lots more techs, units, improvements and wonders make for a game with lots of depth.
The full current install of DYP can be found at:
http://civ3.bernskov.com/
To welcome our international friends, I will run this game in 1.14f until the 1.21 patch goes global.
So far, I have the following confirmed players:
Haulto (me) - Ottomans - mmcauliffe at pclv.com
heihojen - random civ
(I spell out @ to thwart automated data mining programs that prospect through open forums like these.)
If you would like to play, please post a reply, send a private message, or e-mail me with your e-mail address and civ preference (if any). I require your e-mail address to hold your spot.
Please also either update your profile to indicate your location - city, state (if you're in the U.S.A.), and country - or indicate your location in your request to play. I use this information to arrange turn sequence from East to West around the globe.
I am willing to customize your civ for you if you provide the appropriate information for the fields (Formal, Noun, Adjective, Title). Please note that your civ is considered public information at the start of the game; if you opt for a customized, random civ, you are expected to inform the group of the actual civ given to you immediately following your first turn.
The game will begin as soon as I have eight confirmed players, or sometime on the morning of Friday, March 14th (Nevada time), whichever occurs first. If you have not specified a civ preference by that time, you will be assigned a random civ. Spots for the game and civ preferences will generally be filled first-come, first-served, as determined by the timestamp of the request; however, I may deliberately favor some requests over others in the interest of balancing my games.
Turn summaries will not be posted to this or any other forum. I am far more interested in actually playing the game than with posting turns in a public forum.
Commitments
By requesting to play you commit to the following:
You agree to contact me (through e-mail, private message, a third party or other means) as soon as possible if you encounter technical difficulties or other circumstances that prevent you from fulfilling these commitments.
You agree to act in a courteous manner toward all other players at all times in your "out-of-game" communication.
You agree to abide by the general protocol for gameplay as set forth in the welcome e-mail, as well as any changes to the protocol I may make during the course of the game.
You agree to inform the group when you are going to be unavailable for a period of greater than 24 hours.
You agree to check your e-mail at least once daily (at least twice daily is preferred).
You agree to promptly respond to all messages - immediately, if possible.
You agree to complete and forward your turn within 24 hours of receiving it.
You agree to refrain from "in-game" communication with another player until making contact with that player's civilization.
If you would like to peruse the general protocol for gameplay prior to signing up, let me know and I will happily e-mail it to you.
"In-game" communication refers to sharing information about your civ or other players' civs, making deals, proposing alliances, etc.. "Out-of-game" communication primarily refers to administrative matters (such as "Dude, where's my turn?" e-mails), but also includes innocuous conversation (such as "Where is everyone from?" e-mails).
Default Game Settings and Rules
Unless specified otherwise, the default game settings and rules will be as follows:
Game Type: Play By Email v1.14f
Game Mod: Double Your Pleasure v1.04
Turn Timer: None
World Size: Large
Difficulty: Regent
Allow Domination Victory
Allow Diplomatic Victory
Allow Conquest Victory
Allow Cultural Victory
Allow Civ-Specific Abilities
Preserve Random Seed
Allow Cultural Conversions
Please note that many of these rules are open to discussion beforehand; I will generally side with the majority opinion.
One question that has frequently arisen is whether reloading the game is allowed. Although the "Preserve Random Seed" rule removes most of the incentive for reloading, there are of course other advantages. Unfortunately I know of no way to regulate the number of times the game is reloaded, so any rule prohibiting reloading is impossible to enforce. Furthermore, reloading seems quite acceptable in the event of an error, e.g. if you make a mistake in moving your units. Because I am reluctant to support rules that cannot be enforced, and because I'm sure that I personally will have to reload at least one game due to an error, I do not have any rules regulating reloads. Ultimately, it's a question of what provides the most enjoyment for you as a player.
Please note that once you make contact with another player's civ, your diplomacy options are completely unrestricted. Feel free to invent whatever deals you wish, regardless of whether they are enforceable from within the game or not.
Keep in mind also that I'm always accepting requests for alternate spots for this game.
My thanks to Heihojen for permission to slightly modify and present his well written parameters and house rules.
