Bluemofia
F=ma
K, currently the Senso have 4 magic units aside from Chris and his upgrades.
What about the girls? What were they doing all of 6th grade?
What about the girls? What were they doing all of 6th grade?
Absolutely nothing. The last important thing they did was too surrendure to Freak Attack without fighting in the 5th grade. All through 6th grade, they did nothign at all.Bluemofia said:K, currently the Senso have 4 magic units aside from Chris and his upgrades.
What about the girls? What were they doing all of 6th grade?
Yeah. What do you mean rare chance they survive?Bluemofia said:So should I give them a magic unit in the rare event that they may manage to survive until then?
Well, Senso's main strength was how they were able to rectruit older kids, so maybe they should be able to crete a wonder in the 1st age that produces 2nd age units and becomes obsolete in the 2nd age, a wonder in the 2nd age that produces 3rd age units but becomes obsolete in teh 3rd age, etc. As for other units, they'll have mercenary units, but other than that, I don't know....Bluemofia said:As in they not getting conqured. They can build 3 different land units that can attack right now. They should be cheap, so they will have a chance to defend themselves. But still, they need more units for it to be balanced.
Senso was never part of the Boy Alliance, and was radically different from the BU, so following it's tech tree wouldn't make any sense. Here, 6th grade is in middle school, so Senso was led by a guy from a different elementary school, where it had flourished, so there was no contact between the BU and Senso....Bluemofia said:Wait, Senso currently follows the BU tech lines until the 6th grade with the Boy alliance infantry.
Sounds good.Bluemofia said:Oooh. So Senso should have a completly different units, right?
Hmm, well maybe I should make their units be magic based in the last age, and vheicle based in the first few ages.
You had recess in middle school?
Better. And nice unit.Bluemofia said:Ok, I've gotten an idea. Senso has it's early units as mostly skeletons of all sorts, and then they switch to mages.
Idea for a girl unit.
New playground, but let's keep the same map, except for a "The Cold War" scenario, which will have a middle school map.Bluemofia said:Excellent. Now the current girl offensive land unit count is 4, excluding the mercenary.
For the skeleton units, I'm mostly using Aaglo's skeletons and the WH2 skeleton person.
Was the middle school the same school, or did you have a new playground to play in?
Very good. That's really helpful.Bluemofia said:I've been busy lately too, but I recently downloaded a bunch of tutorials on how to work with the tech tree, and a utility that makes diplomancy text.
The Omega said:Well, Senso's main strength was how they were able to rectruit older kids, so maybe they should be able to crete a wonder in the 1st age that produces 2nd age units and becomes obsolete in the 2nd age, a wonder in the 2nd age that produces 3rd age units but becomes obsolete in teh 3rd age, etc.
No rocks. That was against the rules of war. I'm not sure exactly what a nuke would be, though....Bluemofia said:I've got a question. Should we include a "nuke" unit, such as a big rock? And it will only have small range, (2) and is carried by a (muscle man) so it can be used offensively?
Did Yu-gi-oh or Crazy bones ever become a fad at your school? And when?