brinko
witness of the past
i was reading the pre release information, to recoat my hopes. i notice something that kinda bothered me. They said they were considering removing the pollution aspect from the game...?
I have to disagree, with this proposition.
Every Civilization pollute...expecially the ignorant powerful ones. this leads to global warming, polluted lakes and rivers, and disease.
I was hoping that in civ 4 the pollution aspect would be more emphasized. especially with a 3d engine. i was considering the possibility of visible smog around heavily polluted cites, smoke stacks(that actually pumped out smoke) and improvements to reduce such products.
I take it that it will be hard to know everything about an enemy, it could be a hint of gesture to notice smog around many cities of ones rival, indicating strong economy and powerful industry but also primitive technology, and poor leadership. During englands industrial age, they used so much coal, the forest around london turned black and changed the colors of the moths! How can this be ignored in a game where coal, factories, power plants, and motorized transportion be significant factors within it?
Some people play very industrial, while others take pride in having green and clean enviroment. how can such pride be applied, if there is no such thing to strive for? how boring it would be if the enviorment is always going to look clean and sparkling, how could this appeal to anyone whom wants to create a utopia, knowing that his efforts would not make any visible result at all?
In summary pollution is not a problem that will go away. I cant imagine it going away in the world, so i cant imagine it going away in a game modelled from the world. yet there is hope and ways that can change this destructive path, of which I hope civ 4 acknowledges, and civs could benefit.
Thank-you for reconsidering










I have to disagree, with this proposition.
Every Civilization pollute...expecially the ignorant powerful ones. this leads to global warming, polluted lakes and rivers, and disease.
I was hoping that in civ 4 the pollution aspect would be more emphasized. especially with a 3d engine. i was considering the possibility of visible smog around heavily polluted cites, smoke stacks(that actually pumped out smoke) and improvements to reduce such products.
I take it that it will be hard to know everything about an enemy, it could be a hint of gesture to notice smog around many cities of ones rival, indicating strong economy and powerful industry but also primitive technology, and poor leadership. During englands industrial age, they used so much coal, the forest around london turned black and changed the colors of the moths! How can this be ignored in a game where coal, factories, power plants, and motorized transportion be significant factors within it?
Some people play very industrial, while others take pride in having green and clean enviroment. how can such pride be applied, if there is no such thing to strive for? how boring it would be if the enviorment is always going to look clean and sparkling, how could this appeal to anyone whom wants to create a utopia, knowing that his efforts would not make any visible result at all?
In summary pollution is not a problem that will go away. I cant imagine it going away in the world, so i cant imagine it going away in a game modelled from the world. yet there is hope and ways that can change this destructive path, of which I hope civ 4 acknowledges, and civs could benefit.
Thank-you for reconsidering