SonicX said:This is a 4x triangalized icosahedron and a 18x triangulization of an icosahedron.
I've made the pentagons visible, as you can see, there are 12 in the same place as they are on a soccer ball (or football, whatever)
I think you can see the potential of a highel level of triangulation.
A fitting icosahedron is possible with any triangilization of a pair number (2, 4, 6, ... 142, ...)
I didn't make the hexagons in the 18x one visible though, I ain't got THAT much time. But I think you can see what happens if you take 50x ... the triangles almost flatten out and hexagons appear.![]()
Thanks, I see how this could work. I still don't like the idea of multiple tile shapes, although if you want to go down the spherical route this would seem to be the way to go.
apatheist said:If you can't explain why, then you're just some guy making a wild assertion. Besides, I doubt you have the data to reach that conclusion with any degree of confidence.
Its not an assertion, its an opinion. An opinion that tends to be shared by many (at least those to whom I talk)
That's not completely wrong, just mostly wrong. Straight lines are the exception. Before the industrial age, there were few straight lines in cities or borders. What mattered was easy of transport, and rivers, roads, and topography shaped that. Buildings are irrelevant because they operate on a completely different scale.
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