> CvGameCoreDLL.dll!operator delete(void * p) Line 25 C++
[External Code]
CvGameCoreDLL.dll!CLinkList<IDInfo>::deleteNode(CLLNode<IDInfo> * pNode) Line 265 C++
CvGameCoreDLL.dll!CvSelectionGroup::deleteUnitNode(CLLNode<IDInfo> * pNode) Line 4241 C++
CvGameCoreDLL.dll!CvSelectionGroup::removeUnit(CvUnit * pUnit) Line 4209 C++
CvGameCoreDLL.dll!CvUnit::joinGroup(CvSelectionGroup * pSelectionGroup, bool bRemoveSelected, bool bRejoin) Line 9204 C++
CvGameCoreDLL.dll!CvUnit::setXY(int iX, int iY, bool bGroup, bool bUpdate, bool bShow, bool bCheckPlotVisible) Line 9354 C++
CvGameCoreDLL.dll!CvUnit::jumpToNearestValidPlot() Line 2978 C++
CvGameCoreDLL.dll!CvPlot::verifyUnitValidPlot() Line 927 C++
CvGameCoreDLL.dll!CvPlot::setOwner(PlayerTypes eNewValue, bool bCheckUnits, bool bUpdatePlotGroup) Line 5322 C++
CvGameCoreDLL.dll!CvPlot::updateCulture(bool bBumpUnits, bool bUpdatePlotGroups) Line 604 C++
CvGameCoreDLL.dll!CvPlot::changeCultureRangeCities(PlayerTypes eOwnerIndex, int iRangeIndex, int iChange, bool bUpdatePlotGroups) Line 8956 C++
CvGameCoreDLL.dll!CvCity::setCultureLevel(CultureLevelTypes eNewValue, bool bUpdatePlotGroups) Line 7753 C++
CvGameCoreDLL.dll!CvCity::kill(bool bUpdatePlotGroups) Line 777 C++
CvGameCoreDLL.dll!CvPlayer::acquireCity(CvCity * pOldCity, bool bConquest, bool bTrade, bool bUpdatePlotGroups) Line 1628 C++
CvGameCoreDLL.dll!CvUnit::setXY(int iX, int iY, bool bGroup, bool bUpdate, bool bShow, bool bCheckPlotVisible) Line 9584 C++
CvGameCoreDLL.dll!CvUnit::move(CvPlot * pPlot, bool bShow) Line 2862 C++
CvGameCoreDLL.dll!CvSelectionGroup::groupMove(CvPlot * pPlot, bool bCombat, CvUnit * pCombatUnit, bool bEndMove) Line 3411 C++
CvGameCoreDLL.dll!CvUnit::updateCombat(bool bQuick) Line 1564 C++
CvGameCoreDLL.dll!CvUnit::attack(CvPlot * pPlot, bool bQuick) Line 2717 C++
CvGameCoreDLL.dll!CvSelectionGroup::groupAttack(int iX, int iY, int iFlags, bool & bFailedAlreadyFighting) Line 3360 C++
CvGameCoreDLL.dll!CvSelectionGroupAI::AI_update() Line 212 C++
CvGameCoreDLL.dll!CvPlayerAI::AI_unitUpdate() Line 1336 C++
CvGameCoreDLL.dll!CvGame::updateMoves() Line 6925 C++
CvGameCoreDLL.dll!CvGame::update() Line 2172 C++
Civ4BeyondSword.exe!00415321() Unknown
[Frames below may be incorrect and/or missing, no symbols loaded for Civ4BeyondSword.exe]
Civ4BeyondSword.exe!00686bc8() Unknown
Civ4BeyondSword.exe!004d6f46() Unknown
Civ4BeyondSword.exe!008f497f() Unknown
[External Code]