Hi, I will start on a mod changing policies options for OCC- one city challenge, because as they are, half are useless in this type of play. So please write here any ideas you have for what would be good in such challenge. So far I was thinking at: * progressive growing ring (culture and workable tiles up to the max, 8 I think?) unlocked by techs (not sure can be done with xml, maybe lua?) * all little bonuses to spread between cities (+1 happiness from x building) to multiply value * add options for capital only, growth, yield changes * replace the options giving settler with give workers (2) * replace the 3 liberty last policies (about number of towns you have) In general multiply bonuses from existent and applicable policies by 2-3, to match the increased challenge. I would also like to ask if there is possible by lua to capture settlers as they are ( this is xml modifiable I know) but then disband them in your OC and add one population, then tied to one policy. Please write here more ideas if you have.