I was intentionally wording it that way to point out the irony. A game about building your civilization (essentially roleplaying) is now a GAME masked with such flavor.
If you want a simulation/roleplay, CiV may not be for you. Perhaps try Civ4.
The warmonger penalty does in fact have something to do with winning. The AI does not reveal its feeling toward you until you have passed the threshold that lets them do something about it. Have you ever played multiplayer? If someone declares war, I am more nervous simply knowing that his strategy involves conquest. If he ALSO succeeds, then I am even more nervous (that's simulated by the penalty from wiping out civs, also from unshown modifiers based on threat level).
Your historical example is not useful. A declaration of war is not the sole decision of the enemy leader. And it is not YOUR nation, as in you control every aspect of it, that is being threatened. Also in the modern era, everything is so globalized anyway that there is no point to declaring war on other nations. But in the past nations really did compete for balance of power (in Europe), and this is what is commonly referred to as 'diplomacy'.
Leaders are not worried in history by declarations of war because it won't happen twice. The declaration is made by the head of government, and that usually changes after the one war (even old times). A nation declaring war does not suggest at all that it would happen again. In CiV though, you know it is the same person leading that civilization, and thus declarations of war are personal and predictable. And worth being upset over.
If you want a simulation/roleplay, CiV may not be for you. Perhaps try Civ4.
First off
IF firaxis is making a game where the AI is acting like a human player then just remove diplomacy and make it a turn based strategy game like any other. If they do that I am happy about it...
BUt if they make interactive leader video's and diplomatic options like signing reserach agreements trading luxuries denouncements/ decleration of friendships at vanilla then some people believe that there is diplomacy and you can interact with the AI and when they are playing the game Suddenly the AI is acting agressive and is backstabbing you constantly Yeah I feel a little bit betrayed.
They basicly lie to customers Get my point..
if T there is not a lot diplomacy if the AI acts like a human player and wants to win... so why make all those options?
Get my point why I am mad at civ 5 Its like when you order the game " call of duty" and you get a other game delivered at home...
warmonger hate
My historical point is correct. At the time in europe people compete for land. And if someone declared war and didn't succeeded to conquer any land and made peace The other leaders didn't get angry because he declared war Nooo...
some leaders usaly get mad if some country conquers a lot of territory the only exception is that if the country is a ally of them.
(When napoleon conquered a lot of land ) or when hitler invaded poland)
And the warmonger hate in civ just makes diplomacy bad between the player and the AI and the AI against eachother in general.
Because the Ai is so agressive (even ghandi) He usaly dows more then 2 times in a game as a result:
the Ai starts to hate eachother because of wars---) and start wars because of wars. ---) Ai becomes even more mad because of these wars.
AT the end its olmost impossible to sign a DOF because everyone denounces everyone So you basicly would make more enemies then friends from it..
If they just made the warmonger penalty based upon how much cities you conquer instead of the DOWS themself. YOu could exactly see that some warmongers will be denounced by a lot of people because they conquered a lot of land Just like in my example from europe... Some leaders will make a alliance To prevent the warmonger becomes even stronger or dows them.
It olso opens more diplomatic options like protecting you're citie state if someone dows it and even normal AI will do it like (darius) Its like the game is laughing at you want to protect you're city state well get a penatly for it!!!
No civ 5 diplomacy needs to be reworked if it doesn't then the game is indead not for me