I agree, as it seems most of the game mechanics and ways to achieve victory are heavily tipped towards warmongering. There's almost no incentive to play peaceful other than if you want to challenge yourself.Sorry, when I originally wrote a comment in the other thread this one wasn't around. My comment about the Great General being overpowered was not due to their assistance to units fighting ability which is good, but to the putting down of Citadels, which is ludicrously overpowered. I can understand why many have probably got an opposite view of this, because as a tool to warmongering it is really impressive but for reality & a more peaceful game it is not.
In reality if a country stole land from another (which is basically what happens here) there would be uproar around the world & some sort of action, whether military or diplomacy would go against any perpetrators, which is the opposite of what happens in game. For instance when Saddam decided Kuwait was his, a world military force brought him down, & would eventually end his reign. When Russia stole Crimea, the vast majority of the world treated them as pariahs. You could argue these two examples are more like countries taking city states in game. A better example would be if here in the UK the government decided our old lands belonging to William the Conqueror were returned to us & marched over to take Normandy. If this happened France & the EU, not including the rest of the world which might as well, would declare war on us, & we would be pariahs. In game if it happened, Napoleon would be angry, but just shrug his shoulders, & the rest of the world would just ignore it.
Gamewise, this is stupid & completely overpowered, & vastly favours warmongers over peaceful countries (exceptions like Portugal) due to them not having enough points to obtain GG in first place. If anyone should be having them are the more peaceful nations to defend themselves, the opposite of what happens in game. To my mind the GG is strong as it is as an extension to your army, & if you are going to have citadels I am not against them taking free land, but against stealing someone elses for no consequence. I have seen games where players have maneuvered their way to next to a city, wherby it is overpowered. To me that is ridiculous.
I know this will not be a popular comment, but in my opinion GG are the most poverpowered GP by far in the game. To the developers, if we are going to keep them as they are, it would be nice to be able have an option to turn them off so if you want to play peaceful you can turn them off. If not that, have Americas ability to buy the land back, or have severe diplomatic repurcussions for using them.
Coupled with Lebensbraum citadel bombing becomes too gamey for my taste.
I like the idea of being able to "buy back" your tiles stolen via citadels. Another idea I've seen in a different thread is to give warmonger penalties when stealing tiles of another civ.
Would it be possible to reduce the rate of GG/GA acquisition through a World Congress resolution? Attaching it to Global Peace Accords would make sense imo.
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