Poll: If Firaxis Introduce Card Combat to Civ VII Will You Buy It?

If Firaxis Introduce Card Combat to Civ VII Will You Buy It?


  • Total voters
    84
Agree to disagree.

For me Midnight Suns is Tactical Strategy first and foremost.
IMO players who are actively deck building are playing the game wrong.

In a playthrough, if you just play the cards (and mods) you are rolled (without deck building according to some YouTube) it is infinitely more replayable.
I've enjoyed 2000+ hrs (speedrunning) and every run is different. (B'cos I didn't grind out decks).
Since I don’t want to derail the thread this will be my last response in this argument…

Saying there a way NOT to use a central part of a game doesn’t mean anyone should ! Saying that MS is not a deckbuilder because you could not enhance your cards is a total mislead…

OTOH, I DO agree with you that MS is not MAINLY a deckbuilder… it’s an interesting game with many parts… first-person exploration, tactical combat, story intensive, RPGesque levelling of your heroes…. AND deckbuilder 🤷🏽‍♂️
 
Cards in government make sense. You can pass and revoke laws right?

But what do you mean in combat? I'm not really sure what's wrong with the existing system. It works perfectly fine in my opinion...
 
But what do you mean in combat? I'm not really sure what's wrong with the existing system. It works perfectly fine in my opinion...

Yes, combat is perfectly fine in Civ VI. And in Civ V 😏

But "revolutionary"...is card combat. (Or vice versa?)
Why don't you try out Firaxis' Marvel's Midnight Suns to see how card combat works? It is still free to claim on Epic for a few more days. (See OP).
 
Please let PC games be PC games and card games be card games. The policy cards of Civ6 was bad enough. That would definitely be a hard pass for me.
They were shown as cards in 6 but they don't functionally work as cards in any specific way.
 
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