DanQ
Owner, Civilized Communication
Take a moment. The one-hundred-and-fifty-eighth episode of PolyCast, "Let That Sink In", features regular co-hosts Daniel "DanQ" Quick, "Makahlua" and Philip "TheMeInTeam" Bellew with returning guest co-hosts Jon "CanuckSoldier" Ryder and Paul "vexing" Grimes, it has a runtime of 59m59s; listeners are encouraged to follow the show on Twitter, and check out the YouTube channel for caption capability.
The summary of topics is as follows:
- 02m47s | Senate
Contesting the good that Mounted units are, and then on using an air force (11m48s), both in Civilization V: Gods & Kings.
- 21m39s | Open Mic
A shoutout to the show leads to a discussion on a number of CivV "Elimination Threads" (#1; 2, 3, 4, 5, 6, 7), and then reading and answering an email sent in by a listener named Nick (25m33s).
- 30m59s | Forum Talk
Should one upgrade CivV Machine Guns into Mechanized Infantry, contrasting Battleships and Destroyer units (35m38s), and then a heated debate over what if Civilization IV combat was not Random-Number Generator (RNG) dependent. (37m48s; recorded for Episode 152).
- 49m27s | Research Lab
Examining the desirability and viability of building in fractions in Civ.
- Intro/Outro | Miscellaneous
A pleasant surprise to accompany the fall CivV patch, some co-hosts dating and then others trying to modernize themselves, and the return of an annual effort to get the show some additional recognition.
Recording live before a listening audience every other Saturday, PolyCast is a bi-weekly audio production in an ongoing effort to give the Civ community an interactive voice on game strategy; sibling show RevCast focuses on Civilization: Revolution, ModCast on Civ modding, SCivCast on Civ social gaming and TurnCast on Civ multiplay.
The summary of topics is as follows:
- 02m47s | Senate
Contesting the good that Mounted units are, and then on using an air force (11m48s), both in Civilization V: Gods & Kings.
- 21m39s | Open Mic
A shoutout to the show leads to a discussion on a number of CivV "Elimination Threads" (#1; 2, 3, 4, 5, 6, 7), and then reading and answering an email sent in by a listener named Nick (25m33s).
- 30m59s | Forum Talk
Should one upgrade CivV Machine Guns into Mechanized Infantry, contrasting Battleships and Destroyer units (35m38s), and then a heated debate over what if Civilization IV combat was not Random-Number Generator (RNG) dependent. (37m48s; recorded for Episode 152).
- 49m27s | Research Lab
Examining the desirability and viability of building in fractions in Civ.
- Intro/Outro | Miscellaneous
A pleasant surprise to accompany the fall CivV patch, some co-hosts dating and then others trying to modernize themselves, and the return of an annual effort to get the show some additional recognition.
Recording live before a listening audience every other Saturday, PolyCast is a bi-weekly audio production in an ongoing effort to give the Civ community an interactive voice on game strategy; sibling show RevCast focuses on Civilization: Revolution, ModCast on Civ modding, SCivCast on Civ social gaming and TurnCast on Civ multiplay.