giddion
Crusader
I have been playing games in 0.30f with "NO Settlers" and "No Tech Brokering" set. I like this because there is more space for barbarians and animals. The only additional cities to get early on are from the Barbs.
The AI just seems very slow to do anything. I used team play to watch what happens. The first thing they do is build a worker, with a city of only 1. Shouldn't the AI wait until the city hits at least 3???
The AI rarely sacks a city, which is a requirement to keep a lid on the financial situation, so any cities it does grab early on tend to cause them to stall tech wise. Especially with No Tech Brokering on.
Playing with water also cause them major lag, with 4 massive continents on a small map, 8 players, quick turns, Emperor. They all seem to be land locked within their own continents for a very long time, even Lunan. In my current game I have conquered 3 continents, have Queen of the Line ships and Champions. They only have Warriers with Bronze weapons, maybe a couple of axe men.
There are only 2 civs left and if I don't bother keeping the remaining cities I will easily win shortly. It is currently turn 248 and I am 10 turns away from Mitheral. They never explored outside their continents even though a fishing boat could have done most the work for them.
I wish there was a city limiting option, like only X cities per civ. That way you would have to decide carefully where to build but may get around the AI problem with No Settlers.
The AI just seems very slow to do anything. I used team play to watch what happens. The first thing they do is build a worker, with a city of only 1. Shouldn't the AI wait until the city hits at least 3???
The AI rarely sacks a city, which is a requirement to keep a lid on the financial situation, so any cities it does grab early on tend to cause them to stall tech wise. Especially with No Tech Brokering on.
Playing with water also cause them major lag, with 4 massive continents on a small map, 8 players, quick turns, Emperor. They all seem to be land locked within their own continents for a very long time, even Lunan. In my current game I have conquered 3 continents, have Queen of the Line ships and Champions. They only have Warriers with Bronze weapons, maybe a couple of axe men.
There are only 2 civs left and if I don't bother keeping the remaining cities I will easily win shortly. It is currently turn 248 and I am 10 turns away from Mitheral. They never explored outside their continents even though a fishing boat could have done most the work for them.
I wish there was a city limiting option, like only X cities per civ. That way you would have to decide carefully where to build but may get around the AI problem with No Settlers.