Hi everyone!
I'm new to the forum but not to the game. I've been into CivIII since 2003 but haven't played for the last five years or so due to real life issues. Now I've got a couple of spare winter evenings and am trying to restore the skills I had a decade ago.
I have read all the excellent strategy articles here but didn't find anything on how exactly poprushing works. If such an article exists please direct me to it. If no, I'd appreciate a few explanations:
1. Suppose I want to rush a 60-s temple in a size 4 city (having a few shields in the city box). First I rush a 40-s barracks, killing 2 pop, then switch to temple and kill one more pop. This would create three unhappy faces but only a single citizen is alive. So:
- Will the newly built temple automatically pacify him, or is he "3 times unhappy" and I will need two more MP units just to make him content?
- The next turn a new citizen is born who haven't witnessed the massacre. Assume the difficult level allows for two content citizens. Will the newly born be content or is "whip weariness" contagious?
2. Suppose I have a size 2 city where one of the citizens is "whip weary" and the other is content. I want to rush 20 shields in this city: which of the citizens will die? If the older one dies I will only have 20 unhappy turns left; if the younger one dies I will have 20 turns added to the previous unhappiness.
Thanks in advance!
I'm new to the forum but not to the game. I've been into CivIII since 2003 but haven't played for the last five years or so due to real life issues. Now I've got a couple of spare winter evenings and am trying to restore the skills I had a decade ago.
I have read all the excellent strategy articles here but didn't find anything on how exactly poprushing works. If such an article exists please direct me to it. If no, I'd appreciate a few explanations:
1. Suppose I want to rush a 60-s temple in a size 4 city (having a few shields in the city box). First I rush a 40-s barracks, killing 2 pop, then switch to temple and kill one more pop. This would create three unhappy faces but only a single citizen is alive. So:
- Will the newly built temple automatically pacify him, or is he "3 times unhappy" and I will need two more MP units just to make him content?
- The next turn a new citizen is born who haven't witnessed the massacre. Assume the difficult level allows for two content citizens. Will the newly born be content or is "whip weariness" contagious?
2. Suppose I have a size 2 city where one of the citizens is "whip weary" and the other is content. I want to rush 20 shields in this city: which of the citizens will die? If the older one dies I will only have 20 unhappy turns left; if the younger one dies I will have 20 turns added to the previous unhappiness.
Thanks in advance!