Potential wonders

The only reason I can think of is fear of too many wonders in the ancient world. Arena or Amphitheater would both work as ideas.

I would prefer the Arena or Ampitheater being the actual buildings and the Colosseum be the wonder. After all, there is only one Colosseum in the world. And, unlike many other ancient wonders, it still exists today. Sure, it is not in pristine condition, but enough to be recognizable as to what it originally was. Plus, it was an Engineering achievement in its day. To me, that qualifies for a Wonder.
 
I would prefer the Arena or Ampitheater being the actual buildings and the Colosseum be the wonder.

That's what I meant.

After all, there is only one Colosseum in the world. And, unlike many other ancient wonders, it still exists today. Sure, it is not in pristine condition, but enough to be recognizable as to what it originally was. Plus, it was an Engineering achievement in its day. To me, that qualifies for a Wonder.

Yeah, there are certainly great arguments for putting it in.
 
Too many wonders? I thought we were playing a quasi-simulation of Civilizations, you know those 'things' that build wonders. Plus the Wonders are more powerful in this game, so it's not like it's diluted. Maybe you can have Major and Minor ( and National ) Wonders.

I also agree that Colosseum should be a World Wonder.
 
The point is that people have to build non-wonders as well. The ancient age is when everybody's expanding. Having a disproportionate amount then compared to later (when people are capable of building more) would unbalance the game.

I like wonders and most of the ones that come to mind are ancient, but it doesn't mean that adding them can be done without thought to balance issues.
 
The point is that people have to build non-wonders as well. The ancient age is when everybody's expanding. Having a disproportionate amount then compared to later (when people are capable of building more) would unbalance the game.

I like wonders and most of the ones that come to mind are ancient, but it doesn't mean that adding them can be done without thought to balance issues.

Technically, the Colloseum would come about during the Classical Age. By that point, most Civs have their base establishment. While there is still expansion, borders are starting to butt together and there is more likeliness for war (whether militarily or diplomaticly).
 
7 wonders per age seems reasonable to me.

Until the Modern age, when you have to introduce a ton because people voted and decided the Pyramids didn't deserve to be a wonder any more. :rolleyes: Unless they've all obsoleted (incrementally) by that point anyways in which case I guess it'd be balanced around that.
 
Until the Modern age, when you have to introduce a ton because people voted and decided the Pyramids didn't deserve to be a wonder any more. :rolleyes: Unless they've all obsoleted (incrementally) by that point anyways in which case I guess it'd be balanced around that.

Actually, the Pyramids weren't included in the vote because they were automatically given Wonder status (since they are the only of the original 7 wonders that still exists).
 
How many ages in civ are there? Each age could have 7 wonders unlocked by techs in that age. That is what I meant.
 
I just did a quick count (assuming complete information):

Ancient: 5
Classical: 3
Medieval: 7
Renaissance: 7
Industrial: 3
Modern: 3

Notes:
While Classical does seem to be a bit short, keep in mind that it's also a shorter tech tree. When combined with ancient, it brings the total to 8. Arguably, it could stand to have a couple more, but I'd suggest no more than 10-12 total for the combined eras (unless the tech tree were expanded).
Also, the modern era has the Apollo Project, Manhattan Project, and spaceship parts, so I feel it is set, more or less.
The Industrial era is week. Civ always seems to have a problem giving us wonders at that point in the game. In Civ4, they turned Great Engineers from my most prized possession to a useless one by that point in the game.
 
I'd honestly go for a Bilfrost Bridge or Lofstrom Launch Loop (alliteration ahoy!) over a Space Elevator wonder, since they're both more plausible alternatives to solving the cheap heavy lift problem. Unfortunately they're not very well known while the Space Elevator concept is.

Of course, ideally it would be Project Orion, but the public doesn't seem to love that as much as I do :(
 
Wonders I would like to see (trying to archieve a balance between ancient and modern wonders):

Petra Treasure's Chamber



Prequisite: Currency
Effect: Trade route generates an additional +75% of gold


Angkor Wat



Prequisite: Enginering
Effect: Tiles that produces food produces an additional +1 food on its city radious


Alhambra



Prequisite: Education
Effect: We love the king's day last twice as longer until another luxury resource is needed


Neuschwanstein Castle



Prequisite: Nationalism
Effects: +25% culture generated on that city, every castle that your civilization built generates 3 additional culture points.


Orient Express



Prequisite: Raiload
Effects: Cities connected by railoads generates culture


Manhattan skyline



Prequisite: Mass media
Effects: Every culture point generated on the city adds +2 gold, stock exanges generates happiness

ITER fussion reactor



Prequisite: Nuclear fussion
Effects: Cuts your civilization's dependance on coal and oil ;)
 
Wonders I would like to see (trying to archieve a balance between ancient and modern wonders):




Angkor Wat



Prequisite: Enginering
Effect: Tiles that produces food produces an additional +1 food on its city radious

I'm not sure of the pre-req, but angkor wat is in the game, and provides a free temple in every city.

(was in the recently revealed interactive manual pdf.)
 
ITER is a test reactor, and won't be putting out enough to power a city, let alone a country. Of course, you could always make it a "project" that allows "Fusion reactors" to be built in countries, akin to the Manhattan Project.
 
@Thorburne (among others): Agreed. The Colosseum was a major feat of engineering, still exists (albeit in a damaged state), and is still used. In retrospect it really should have been in the previous games.

@Ikael: Petra treasury is definitely a must. A feat of engineering and a work of beauty.
 
ITER is a test reactor, and won't be putting out enough to power a city, let alone a country. Of course, you could always make it a "project" that allows "Fusion reactors" to be built in countries, akin to the Manhattan Project.

ITER is one of the greatest, more crucial feats of engineering that our civilization is currently building, with contributions from every major superpower, from the US to China to India to the EU, even more so than the Hadron Collider. Yes, it is an experimental reactor with little cappability, but it will usher one of the biggest technological and energetic revolutions of our era only comparable with the industrial revolution, for nuclear fussion will basically provide an almost unlimited amount of green energy. The ITER wonder is more focused into showing the effects of starting the fussion revolution rather than the reactor per se, a la Darwin's voyage or Apollo Project.

Petra treasury is definitely a must. A feat of engineering and a work of beauty.
Glad to see that I am not the only one! :goodjob:I always wondered why other things that could barely considered as wonders like the Cristo Redentor made the cut while Petra did not.
 
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