PowerBar Trainer Utility

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To be honest guys I haven't heard from him in a little while so I'll touch base to see what's going on.

In the meantime, CCJ39 has developed a trainer that works with v1.22 for C3C. It's not PowerBar, but it does the job.
 
Just an update:

Programmer just got out of the hospital, so work on PB will resume shortly.
 
Another update:

Progress is being made in figuring out the memory offsets. Optimistically, with playtesting, PowerBar should be ready for C3C by the end of the month. [party]
 
Thats is really great news, I hope the reason the programer was in the hospital worked itself out and I really am grateful for his work on powerbar.
 
Progress Report:

15 of 16 offsets have now been found! The programmer is having trouble with the last one, but should have it soon.
 
I am still working on this and am the programmer NateDawgNY is talking about.

First, I apoligize. I am in the military and SERVERAL unforseen events happened in my life!! I contacted NateDawgNY around the mid of April I believe. I am currently taking a Military Class that will be over 13 May!! I have been working on PowerBar for C3C and will continue to and also, at this point, have a lighter work load and can... CAN sit at home and work on this. I aplogize for teh delay and lack of response on my part. Life is life and it comes first!! Wife, life, God, my education and Military come before PowerBar so you all know!!

Second, I have managned to find most of the used memory offsets in order to update PowerBar. However, there is a LOT more to it than this. I went to test the offsets and found several places is the code that require additional offsets to the main offsets. I have e-mailed SpiderZord for help. I plan on getting a version out that works for Nill Civ III 1.29, PTW 1.27F and C3C 1.22 with that said, if I have more troubles it could delay it more. If I get help from SpiderZord it should go fast! I can not, due to the problems I am having with teh code, promise end of May for a release. I am hopefully that I can get you one by then... cross your fingers and I am and will continue to work this out!!!

Third, I was in the Hospital for one day with Kidney Stones!! It hurt, and that's all I say cuz it brings tears to my eyes just thinking of the pain!

Thanks for your patience!
 
That is really good and just for the record kidney stones really hurt....REALLY
 
Ok everyone a quick update (AGAIN). I spent the weekend working on powerbar. It seems to work 75%. What I mean by this is you can start it up for C3C, load the game, change gold info, complete techs, complete city production, use teh INFO button and get tile info, number units, techs known to each civ etc. However, a few things don't work and because I've been stuck on fixing those I don't know what else doesn't work.

What doesn't work is build roads/rail, clear pollution/jungle, change game year. I'm sure there is more, but I've been stuck on these so I haven't tested everything. I have tested 75% so that is where the number comes from. With that said, if someone could send me a saved game from C3C with all (or most) the land tiles covered in road/rail I would appreciate it. I'd do it in the editor but I don't have time right now.

Also, the version I release will be working for Civ Nilla 1.29, PTW 1.27f and C3C 1.22. If Gold edition doesn't work I'm sorry I don't have a copy of it to test!!

Again, please be patient and take care. I have a busy week ahead at work so I will work on it again this coming weekend and having it tested (I hope) by the end of this month at the LATEST.... I hiope!
 
Thanks Nexushyper for the work you are putting in on Powerbar. Please keep posting the updates, even if they are small updates.
 
Ok another update! Clear Jungle and Clear Pollution work!! Still having problems with the roads/rail though :(

Also, I found hidden in teh PB code another 30 offsets I need!! Not sure what they are for as everything excpet roads/rail/change game year seem to work. I'll keep you posted but if these turn out to be vital expect a delay!!


EDIT: as for teh roads/rails it looks like C3C uses different values for roads and also each tile is now 16 bytes longer!! May take some time to reverse engineer this one. Good news though, those offsets don't seem to play a big role YET! I may even post a Beta version tomoroow (minus a few things working I.E. roads) to tie people over till I get it all working!
 
You are flying on this! I'll see if I can whip up a save game real quick and shoot it over for testing.
 
Dudes it's 7:51 AM in Portugal, i'm leaving home now for school. i was asleeping as you were working :P great job. Keep up the good work
 
Ok, updated: I still have not completed the road/rail feature and teh change year does not work either. I am close to teh road/rail feature but still missing something! I'll work on the year later. With that said I am closing this post and starting a new one with the Beta version of PB for C3C..... I hope it works well for you guys!!


MODERATOR: Please close this thread. I know SpiderZord started it, however, he handed this project over to me and I'd like to start a new thread and close this one. Thanks!
 
i am running version 3.6 bata of the powerbar and version 1.29f of Civ 3
when i click on the units button i get an error message "unable to apply selected filter"
if i open the info window and click on the units tab i get the error message " Run-time error '9' subscript out of range" and then it crashes the PB

any ideas or segustions on how to fix this?
 
Is there a powerbar for conquests? Or did I just not see it?

Thanks,
BlkLaZ
 
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