RouTaran
Warlord
Game Settings:
Huge Map, Extra Large Continents, Normal Weather/Rain, 5 Billion years old planet.
I went Babylonians with 5 other randoms. Default rules and Warlord difficulty.
Note: I didn't take the screenshots as i played the game, i took them just before i made this post.
I have been attracted to the religious ability from game 1. Those faster temples in the early game are sweet. But i always was behind the comp in tech. So i decided to try out a Scientific/Religious combo.
This is where all the races were positioned
http://plaza.powersurfr.com/TrekReal/Image4.jpg
Brown = Russians
Cyan = Chinese
Blue = Germans
Red = Babylonians
Yellow = Zulu
Green = Persians
So i started the game out and the start location i got was sweet! My capital city was surrounded by rivers which translates into a great growth potential.
This is a screenshot of my capital and surrounding area.
http://plaza.powersurfr.com/TrekReal/Image1.jpg
The first race i encountered were the Germans. There was a bottle neck like peice of land that seperated our two empires. I didnt know how much territory or what kind of resources they had available to them, but i knew that it would be better for me in the long run to limit their expansion to their side of the continent.
http://plaza.powersurfr.com/TrekReal/Image2.jpg
I placed 3 units there to ensure that the dreaded settler/warrior combo was limited to their side.
The next race i encountered were the Zulu. Past experience from games i had played before indicated that the Zulu were still as visious and aggressive as they were in Civ2. This time however, Shaka was uncharestaristically friendly towards me. He was also significantly more advanced
Must have been those goody huts. Anyway i was able to trade money for tech and soon i was at par with him. All was good, i had removed the German threat by cutting off any chances of them expanding near me, atleast until they got boats and the Zulu were more than happy to co-exist with me. So i continued exploring.
I started out with spices right next to me capital so that was good, made my citizens happy right off the bat. I also found some horses just north of my capital. I used these to build about 4 horsemen to map out the rest of the continent. While my horsemen were making their maps, they happen to run into the Persians. These guys were small at the time and were pritty much at par with me in tech, they had a couple i didnt have, while i had a couple they didnt, so i traded and we both were happy.
The diplomacy screen indicated that everyone was at peace with everyone. This is a great thing by me in the early game. However things have a way of going bad very suddenly. When i finally turned my attention back from exploring and diplomacy to domestic issues, i realized there was not 1 source of iron anywhere around me
Infact the only resources i had were 2 spices and 3 horses. The closes iron was on the southern edge of the continent and right outside Zulu territory.
I had a feeling that Shaka had something up his sleve. He pritty much had a monopoly on the iron on that continent so i expected him to be building up his army of swordsmen to bully somewith with soon. I didnt have much faith in my spearmen for some reason and pikemen were not an options (they need iron and i didnt have any) The only thing i could do was tech straight towards gunpowder and hope that there was a supply near/within my borders. In the meantime, i continued to expand and build up my army of workers.
Finally with the discovery of gunpowder i felt that i had finally eliminated the threat of a zulu attack with a mass army of swordsmen. But wait, whats this? I see only 1 source of saltpeter within my territory! At first i thought this was very bad as in the last game, i had used up 3 patches of saltpeter during my war with the russians. In that game i had something of a bottleneck so defending my border was simple and i was able to build up an offensive force of cavalry. This time i had a rather large border to the south that faced the Zulu. So i started to build up my defences along the southern border first having 2 Muskets in each city along the border.
The first sign of trouble came when i saw a buildup of Zulu forces near my territory. Only it wasn't along the southern border which was expecting an attack, it was along the eastern flank which i had pritty much forgotten to beef up
I became very worried very fast. I knew that if the Zulu entered my territory and if i asked them to leave, they would almost certainly declare war. So i stalled, they entered my territory and i let them get away with it while i build a few muskets from the core cities and bought a couple from the border cities. After i had about 7-8 muskets along the border i was confident that the zulu couldn't pose much of a threat and then demanded that they remove their candy asses from my territory. Their responce was pritty much what i expected :midfinger
I knew that the Zulu army outnumbered my army with a significant margin. Perhaps 3:1 or even 4:1. I knew i would lose a long drawn out war because the zulu would have simply too man units while my best attacking unit was pritty much the horseman with some support from longbows. This mean that i needed to get help from some1. I immidately ran to the Persians. They were the bigger/more powerful of the two (two = Persians/Germans) I asked them to help me in defend against the cruel unprovoked attacks from the Zulu. THe persians were only too happy to enter the war on my side
I then went to the Germans and asked them to spare a few units. Sure enought they too were happy to get involved as they needed the room to expand. Oh btw, the germans had gotton their hands on a few ships and managed to get around the blockade so i removed the spearmen and then they expanded to my west, we shared a border much longer than that i did with the Zulu but i didnt fear them as they were getting a lot of money and spices from me.
A few turns later i saw the German warmachine put out archers, spearmen and warriors like nuts! I had signed a right of passage act with them so their entire army pritty much went thro me. Man they had a LOT of units considering the fact that they got screwed by me at the start of the game.
I also got a look at a part of the Persian army when the horsemen i had sent to explore the eastern edge of the Continent was on his way back. Their army consisted mostly for Longbows and spearmen.
The first attack came from the Germans as they were closest. They managed to take one of the border cities from the Zulu but lost it almost immdiately. The two sides traded control of that city nearly a half dozen times. A couple horsemen i had sent on recon missions indicated that the Zulu had commited a rather large force to their north western border for defence while their western border was lightly defended. And thats exactly where the Persian army hit them, and it hit them real hard. The Persians had outflanked the Zulu with some help from the Germans and managed to take 6 cities from them. I thought that the German/Persian killer combo was going to pritty much take over all of Zululand. Holy sh*t! how you know there was a "BUT!" comming
But the Germans for some insane reason struck a deal with the Zulu
and halted all their attacks and began to pull their forces back to their own territory.
This freed up the zulu army from the north to deal with the Persians in the east. About 20 turns later, the Persians had lost 4 of the 6 cities they captured to the Zulu and then they too made a deal with the Zulu. Seeing that i was facing the zulu again alone, i made a treaty with them aswell. Fortunately they didnt want anything from me inexchange for the treaty.
So again there was peace. The Zulu were still in control of all the iron, the Persians had 2 of their cities that were in the middle of a jungle (pritty much worthless) and the Germans had expanded some more in my west. Hmm, thats interesting, there's a bunch of little cyan dots on my mini map north of me. So i looked into it. Ahh crap the Chinese had expanded to the Vast jungles north of me which i had neglected to expand into as i was saving the jungles for possible rubber/coal that i would get in late game
I was not going to have it, i immidiately started build horsemen for every city i had and a few longbows here and there. By the time i was ready, i had about 40 horsemen coupled with 10-15 longbows. My mission was to irradicate the chinese infestation of Babylonian lands. I moved that entire army north to enage the Chinese. I was able to raze 4 of the 6 cities they had established for the loss of around 60 units. I had to learn the hard way that horsemen are not very effective against pikemen that are fortified in jungle terrain. My science output had begun to drop and i didnt want to fall behind the Persians and the Zulu so i made peace with the chinese and went back to boosting my science.
Finally after many turns of research, i had military tradition down to an art. A new unit that my generals had designed and named "The Cavalry" was available. Instantly, my empire's offensive capabilites hit the roof. My best attacking unit was the longbows, great when you are the one doing the attacking but almost certain to lose if anything attacks it. However i didnt want to tax my saltpeter too much, cuz i didnt want to risk exausting that resource. I knew that with the Cavalry i would be able to take the offensive in future wars so i needed to secure another source of saltpeter and thus began my quest to find more saltpeter.
Post too long
Limit is 10000 charecters and the message i typed out 13000+ lol
Huge Map, Extra Large Continents, Normal Weather/Rain, 5 Billion years old planet.
I went Babylonians with 5 other randoms. Default rules and Warlord difficulty.
Note: I didn't take the screenshots as i played the game, i took them just before i made this post.
I have been attracted to the religious ability from game 1. Those faster temples in the early game are sweet. But i always was behind the comp in tech. So i decided to try out a Scientific/Religious combo.
This is where all the races were positioned
http://plaza.powersurfr.com/TrekReal/Image4.jpg
Brown = Russians
Cyan = Chinese
Blue = Germans
Red = Babylonians
Yellow = Zulu
Green = Persians
So i started the game out and the start location i got was sweet! My capital city was surrounded by rivers which translates into a great growth potential.
This is a screenshot of my capital and surrounding area.
http://plaza.powersurfr.com/TrekReal/Image1.jpg
The first race i encountered were the Germans. There was a bottle neck like peice of land that seperated our two empires. I didnt know how much territory or what kind of resources they had available to them, but i knew that it would be better for me in the long run to limit their expansion to their side of the continent.
http://plaza.powersurfr.com/TrekReal/Image2.jpg
I placed 3 units there to ensure that the dreaded settler/warrior combo was limited to their side.

The next race i encountered were the Zulu. Past experience from games i had played before indicated that the Zulu were still as visious and aggressive as they were in Civ2. This time however, Shaka was uncharestaristically friendly towards me. He was also significantly more advanced

I started out with spices right next to me capital so that was good, made my citizens happy right off the bat. I also found some horses just north of my capital. I used these to build about 4 horsemen to map out the rest of the continent. While my horsemen were making their maps, they happen to run into the Persians. These guys were small at the time and were pritty much at par with me in tech, they had a couple i didnt have, while i had a couple they didnt, so i traded and we both were happy.
The diplomacy screen indicated that everyone was at peace with everyone. This is a great thing by me in the early game. However things have a way of going bad very suddenly. When i finally turned my attention back from exploring and diplomacy to domestic issues, i realized there was not 1 source of iron anywhere around me

I had a feeling that Shaka had something up his sleve. He pritty much had a monopoly on the iron on that continent so i expected him to be building up his army of swordsmen to bully somewith with soon. I didnt have much faith in my spearmen for some reason and pikemen were not an options (they need iron and i didnt have any) The only thing i could do was tech straight towards gunpowder and hope that there was a supply near/within my borders. In the meantime, i continued to expand and build up my army of workers.
Finally with the discovery of gunpowder i felt that i had finally eliminated the threat of a zulu attack with a mass army of swordsmen. But wait, whats this? I see only 1 source of saltpeter within my territory! At first i thought this was very bad as in the last game, i had used up 3 patches of saltpeter during my war with the russians. In that game i had something of a bottleneck so defending my border was simple and i was able to build up an offensive force of cavalry. This time i had a rather large border to the south that faced the Zulu. So i started to build up my defences along the southern border first having 2 Muskets in each city along the border.
The first sign of trouble came when i saw a buildup of Zulu forces near my territory. Only it wasn't along the southern border which was expecting an attack, it was along the eastern flank which i had pritty much forgotten to beef up

I knew that the Zulu army outnumbered my army with a significant margin. Perhaps 3:1 or even 4:1. I knew i would lose a long drawn out war because the zulu would have simply too man units while my best attacking unit was pritty much the horseman with some support from longbows. This mean that i needed to get help from some1. I immidately ran to the Persians. They were the bigger/more powerful of the two (two = Persians/Germans) I asked them to help me in defend against the cruel unprovoked attacks from the Zulu. THe persians were only too happy to enter the war on my side

I then went to the Germans and asked them to spare a few units. Sure enought they too were happy to get involved as they needed the room to expand. Oh btw, the germans had gotton their hands on a few ships and managed to get around the blockade so i removed the spearmen and then they expanded to my west, we shared a border much longer than that i did with the Zulu but i didnt fear them as they were getting a lot of money and spices from me.
A few turns later i saw the German warmachine put out archers, spearmen and warriors like nuts! I had signed a right of passage act with them so their entire army pritty much went thro me. Man they had a LOT of units considering the fact that they got screwed by me at the start of the game.
I also got a look at a part of the Persian army when the horsemen i had sent to explore the eastern edge of the Continent was on his way back. Their army consisted mostly for Longbows and spearmen.
The first attack came from the Germans as they were closest. They managed to take one of the border cities from the Zulu but lost it almost immdiately. The two sides traded control of that city nearly a half dozen times. A couple horsemen i had sent on recon missions indicated that the Zulu had commited a rather large force to their north western border for defence while their western border was lightly defended. And thats exactly where the Persian army hit them, and it hit them real hard. The Persians had outflanked the Zulu with some help from the Germans and managed to take 6 cities from them. I thought that the German/Persian killer combo was going to pritty much take over all of Zululand. Holy sh*t! how you know there was a "BUT!" comming


This freed up the zulu army from the north to deal with the Persians in the east. About 20 turns later, the Persians had lost 4 of the 6 cities they captured to the Zulu and then they too made a deal with the Zulu. Seeing that i was facing the zulu again alone, i made a treaty with them aswell. Fortunately they didnt want anything from me inexchange for the treaty.
So again there was peace. The Zulu were still in control of all the iron, the Persians had 2 of their cities that were in the middle of a jungle (pritty much worthless) and the Germans had expanded some more in my west. Hmm, thats interesting, there's a bunch of little cyan dots on my mini map north of me. So i looked into it. Ahh crap the Chinese had expanded to the Vast jungles north of me which i had neglected to expand into as i was saving the jungles for possible rubber/coal that i would get in late game


I was not going to have it, i immidiately started build horsemen for every city i had and a few longbows here and there. By the time i was ready, i had about 40 horsemen coupled with 10-15 longbows. My mission was to irradicate the chinese infestation of Babylonian lands. I moved that entire army north to enage the Chinese. I was able to raze 4 of the 6 cities they had established for the loss of around 60 units. I had to learn the hard way that horsemen are not very effective against pikemen that are fortified in jungle terrain. My science output had begun to drop and i didnt want to fall behind the Persians and the Zulu so i made peace with the chinese and went back to boosting my science.
Finally after many turns of research, i had military tradition down to an art. A new unit that my generals had designed and named "The Cavalry" was available. Instantly, my empire's offensive capabilites hit the roof. My best attacking unit was the longbows, great when you are the one doing the attacking but almost certain to lose if anything attacks it. However i didnt want to tax my saltpeter too much, cuz i didnt want to risk exausting that resource. I knew that with the Cavalry i would be able to take the offensive in future wars so i needed to secure another source of saltpeter and thus began my quest to find more saltpeter.
Post too long
Limit is 10000 charecters and the message i typed out 13000+ lol