pritty interesting so far...

RouTaran

Warlord
Joined
Jul 8, 2001
Messages
106
Location
Edmonton, Alberta Canada
Game Settings:
Huge Map, Extra Large Continents, Normal Weather/Rain, 5 Billion years old planet.
I went Babylonians with 5 other randoms. Default rules and Warlord difficulty.

Note: I didn't take the screenshots as i played the game, i took them just before i made this post.

I have been attracted to the religious ability from game 1. Those faster temples in the early game are sweet. But i always was behind the comp in tech. So i decided to try out a Scientific/Religious combo.

This is where all the races were positioned
http://plaza.powersurfr.com/TrekReal/Image4.jpg
Brown = Russians
Cyan = Chinese
Blue = Germans
Red = Babylonians
Yellow = Zulu
Green = Persians

So i started the game out and the start location i got was sweet! My capital city was surrounded by rivers which translates into a great growth potential.

This is a screenshot of my capital and surrounding area.
http://plaza.powersurfr.com/TrekReal/Image1.jpg

The first race i encountered were the Germans. There was a bottle neck like peice of land that seperated our two empires. I didnt know how much territory or what kind of resources they had available to them, but i knew that it would be better for me in the long run to limit their expansion to their side of the continent.
http://plaza.powersurfr.com/TrekReal/Image2.jpg
I placed 3 units there to ensure that the dreaded settler/warrior combo was limited to their side. :goodjob:

The next race i encountered were the Zulu. Past experience from games i had played before indicated that the Zulu were still as visious and aggressive as they were in Civ2. This time however, Shaka was uncharestaristically friendly towards me. He was also significantly more advanced :eek: Must have been those goody huts. Anyway i was able to trade money for tech and soon i was at par with him. All was good, i had removed the German threat by cutting off any chances of them expanding near me, atleast until they got boats and the Zulu were more than happy to co-exist with me. So i continued exploring.

I started out with spices right next to me capital so that was good, made my citizens happy right off the bat. I also found some horses just north of my capital. I used these to build about 4 horsemen to map out the rest of the continent. While my horsemen were making their maps, they happen to run into the Persians. These guys were small at the time and were pritty much at par with me in tech, they had a couple i didnt have, while i had a couple they didnt, so i traded and we both were happy.

The diplomacy screen indicated that everyone was at peace with everyone. This is a great thing by me in the early game. However things have a way of going bad very suddenly. When i finally turned my attention back from exploring and diplomacy to domestic issues, i realized there was not 1 source of iron anywhere around me :eek: Infact the only resources i had were 2 spices and 3 horses. The closes iron was on the southern edge of the continent and right outside Zulu territory.

I had a feeling that Shaka had something up his sleve. He pritty much had a monopoly on the iron on that continent so i expected him to be building up his army of swordsmen to bully somewith with soon. I didnt have much faith in my spearmen for some reason and pikemen were not an options (they need iron and i didnt have any) The only thing i could do was tech straight towards gunpowder and hope that there was a supply near/within my borders. In the meantime, i continued to expand and build up my army of workers.

Finally with the discovery of gunpowder i felt that i had finally eliminated the threat of a zulu attack with a mass army of swordsmen. But wait, whats this? I see only 1 source of saltpeter within my territory! At first i thought this was very bad as in the last game, i had used up 3 patches of saltpeter during my war with the russians. In that game i had something of a bottleneck so defending my border was simple and i was able to build up an offensive force of cavalry. This time i had a rather large border to the south that faced the Zulu. So i started to build up my defences along the southern border first having 2 Muskets in each city along the border.

The first sign of trouble came when i saw a buildup of Zulu forces near my territory. Only it wasn't along the southern border which was expecting an attack, it was along the eastern flank which i had pritty much forgotten to beef up :eek: I became very worried very fast. I knew that if the Zulu entered my territory and if i asked them to leave, they would almost certainly declare war. So i stalled, they entered my territory and i let them get away with it while i build a few muskets from the core cities and bought a couple from the border cities. After i had about 7-8 muskets along the border i was confident that the zulu couldn't pose much of a threat and then demanded that they remove their candy asses from my territory. Their responce was pritty much what i expected :midfinger

I knew that the Zulu army outnumbered my army with a significant margin. Perhaps 3:1 or even 4:1. I knew i would lose a long drawn out war because the zulu would have simply too man units while my best attacking unit was pritty much the horseman with some support from longbows. This mean that i needed to get help from some1. I immidately ran to the Persians. They were the bigger/more powerful of the two (two = Persians/Germans) I asked them to help me in defend against the cruel unprovoked attacks from the Zulu. THe persians were only too happy to enter the war on my side :D

I then went to the Germans and asked them to spare a few units. Sure enought they too were happy to get involved as they needed the room to expand. Oh btw, the germans had gotton their hands on a few ships and managed to get around the blockade so i removed the spearmen and then they expanded to my west, we shared a border much longer than that i did with the Zulu but i didnt fear them as they were getting a lot of money and spices from me.

A few turns later i saw the German warmachine put out archers, spearmen and warriors like nuts! I had signed a right of passage act with them so their entire army pritty much went thro me. Man they had a LOT of units considering the fact that they got screwed by me at the start of the game.

I also got a look at a part of the Persian army when the horsemen i had sent to explore the eastern edge of the Continent was on his way back. Their army consisted mostly for Longbows and spearmen.

The first attack came from the Germans as they were closest. They managed to take one of the border cities from the Zulu but lost it almost immdiately. The two sides traded control of that city nearly a half dozen times. A couple horsemen i had sent on recon missions indicated that the Zulu had commited a rather large force to their north western border for defence while their western border was lightly defended. And thats exactly where the Persian army hit them, and it hit them real hard. The Persians had outflanked the Zulu with some help from the Germans and managed to take 6 cities from them. I thought that the German/Persian killer combo was going to pritty much take over all of Zululand. Holy sh*t! how you know there was a "BUT!" comming ;) But the Germans for some insane reason struck a deal with the Zulu :eek: and halted all their attacks and began to pull their forces back to their own territory.

This freed up the zulu army from the north to deal with the Persians in the east. About 20 turns later, the Persians had lost 4 of the 6 cities they captured to the Zulu and then they too made a deal with the Zulu. Seeing that i was facing the zulu again alone, i made a treaty with them aswell. Fortunately they didnt want anything from me inexchange for the treaty.

So again there was peace. The Zulu were still in control of all the iron, the Persians had 2 of their cities that were in the middle of a jungle (pritty much worthless) and the Germans had expanded some more in my west. Hmm, thats interesting, there's a bunch of little cyan dots on my mini map north of me. So i looked into it. Ahh crap the Chinese had expanded to the Vast jungles north of me which i had neglected to expand into as i was saving the jungles for possible rubber/coal that i would get in late game:mad: :mad:

I was not going to have it, i immidiately started build horsemen for every city i had and a few longbows here and there. By the time i was ready, i had about 40 horsemen coupled with 10-15 longbows. My mission was to irradicate the chinese infestation of Babylonian lands. I moved that entire army north to enage the Chinese. I was able to raze 4 of the 6 cities they had established for the loss of around 60 units. I had to learn the hard way that horsemen are not very effective against pikemen that are fortified in jungle terrain. My science output had begun to drop and i didnt want to fall behind the Persians and the Zulu so i made peace with the chinese and went back to boosting my science.

Finally after many turns of research, i had military tradition down to an art. A new unit that my generals had designed and named "The Cavalry" was available. Instantly, my empire's offensive capabilites hit the roof. My best attacking unit was the longbows, great when you are the one doing the attacking but almost certain to lose if anything attacks it. However i didnt want to tax my saltpeter too much, cuz i didnt want to risk exausting that resource. I knew that with the Cavalry i would be able to take the offensive in future wars so i needed to secure another source of saltpeter and thus began my quest to find more saltpeter.


Post too long
Limit is 10000 charecters and the message i typed out 13000+ lol
 
I hadn't realized it until then that there were only 2 sources of saltpeter on the entire continent!!!! One was within my borders and the other was on the far east end well out of reach of the Persians for a while anyway. Suddenly i knew that the BEST defence unit my enemies could field was the pikeman and with cavalry spearheading my attacks, i enjoyed a 2:1 attack rating advantage (cavalry attack = 6, pikeman defence = 3)

However i didnt want to rely soley on Cavalry. Its a very good idea to back your forces up with some artilery (sp?) I didnt have a source of Iron so Cannons were not an option and the time for the Catapults was long gone. The next viable option was well the "Artillery" unit.

So i looked to get the tech "Replaceable Parts" which would allow the construction of Artillery and Infantry (rubber required for infantry) When i finally gor Rep. Parts and loocked for the closes source of rubber, i found that Shaka had ALL the rubber also lol A total of 4 sources, all within his borders. When i saw that, i knew war was comming. I had already researched nationalism so i changed my economy to warime and started mass producing Cavarly and Artillery units. I didnt mind if i ran out of saltpeter at this stage cuz i knew that i would be able to take the closest Zulu city (it had rubber) thus replacing the Cavalry with infantry as the mainstay of my army. I remained in wartime economy for a while and built up roughly 35 cavalry units with 15 Artillery units for support and 20 Riflemen divisions to defend the Artillery.

Here's a screenshot of the former Zulu cities(2 rubber sources) that are currently firmly undermy control
http://plaza.powersurfr.com/TrekReal/Image3.jpg

When this force was ready i moved the Artillery to forward positions and then moved the cavalry and riflemen up to defend them. Finally, i declared war and the artillery made short work of their border city defences. I had simultanously attacked 6 cities along our border, one of which had the rubber and another had Iron. The Artillery had reduced all the defenders down to 1 hitpoint and then my cavalry rode in. The Zulu lost a total of 6 cities on the first turn of the war. I captured the 2 cities with the strategic resource and razed the other 4. The following turns saw very similar patterns. My artillery would conduct massive bombordment of Zulu strongholds and my Cavalry mops up. I have lost only a handful on Cavalry to the Zulu but they did manage to outflank me on 1 occation and they destroyed 6 Artillery units however these units were replaced very quickly.

I also managed to take another source of rubber from the Zulu. The last source under Zulu control is further south and attacking that city would mean i would fist have to go thro the Zulu captial and 3 other cities. The border cities had little culture so it was easy to take and KEEP them. However once i get deeper into Zulu territory, i expect their culture to be a problem as it will inspire more ressistance.

I had to stop there cuz it was 6AM, mom had just got up and i had to get ready to goto the University.

P.S. Civ3 is going to ruin my life and health, i havent done any studying since friday and havent gotten much sleep either. I didnt sleep friday night, slept for 3 hours sat afternoon, slept 4 hours sunday morning and i havent slept since.
 
took some more screenshots

The Domestic Adviser, notice the luxury settings:
http://plaza.powersurfr.com/TrekReal/Image5.jpg

Hmm, should I make this deal?
http://plaza.powersurfr.com/TrekReal/Image6.jpg

Soon I will rid my continent of these foul cities
http://plaza.powersurfr.com/TrekReal/Image7.jpg

Definately dont want to mess with these guys ;)
http://plaza.powersurfr.com/TrekReal/Image8.jpg

Last Zulu source of rubber, near Insdhlwana
http://plaza.powersurfr.com/TrekReal/Image9.jpg

My trade adviser
http://plaza.powersurfr.com/TrekReal/Image10.jpg

We are Strong! :goodjob:
http://plaza.powersurfr.com/TrekReal/Image11.jpg

Haha sucks to be the Zulu :D
http://plaza.powersurfr.com/TrekReal/Image12.jpg

Hmm, is that good?
http://plaza.powersurfr.com/TrekReal/Image13.jpg

Enjoy! :)
 
P.S. Civ3 is going to ruin my life and health, i havent done any studying since friday and havent gotten much sleep either. I didnt sleep friday night, slept for 3 hours sat afternoon, slept 4 hours sunday morning and i havent slept since.

Well this is a good sign of sucess :D :D :D
 
Originally posted by RouTaran
My artillery would conduct massive bombordment of Zulu strongholds and my Cavalry mops up. I have lost only a handful on Cavalry to the Zulu but they did manage to outflank me on 1 occation and they destroyed 6 Artillery units however these units were replaced very quickly.

Excellent use of artillery! Everyone take note - that's how you fight in Civ3. You can't just build one unit type and expect to succeed; you need a well rounded army such as RouTaran build for his Zulu campaign.

The resource modelling in this game is great fun. It has been the single cause of every war that I have initiated in the few games I have played. What a blast!
 
:goodjob:
thanks for posting all this stuff about your game!

it almost makes the wait bearable until i finally get it.
:( :(
 
I am convince again my game of civ3 will arrive earlier than expected by post :D

I have expected this since it shipped :o



I have to say I enjoyed this civ3 story more than any of the other ones...could it have been the interesting pictures or that you sound so happy in your exploits!
 
This is good keep it going the resource system sounds really good in civ 3 (i dont get my copy until christmas!:( :cry: :( ) and it sound like you have to actually use stratagy in civ 3 and the AI sounds really good! Cant Wait!:goodjob:
 
My war with the Zulu has come to an end. I now control all the rubber that the zulu had. With that war over, i went back to the normal economy (was in war time economy) and put all efforts back into science and culture. I kept all my Cavalry and Artillery units on the Zulu border to deter any attacks but i really didnt expect anything for some as i razed most of their cities that i thought had a significant production capability. With the Zulu effectively knocked out of the game for a long time and good relations with the Germans and Persians i felt that i was secure for some time until the Russians or the Chinese decided to take an active role in our continent.

I poured everything into industry and even gave my governers the general order of maximizing the production capacity of the cities. I did that to make sure i built all the wonders and this approach has worked well. I have built pritty much all the wonders that are related to culture and science. The only one i was not able to build was Magallen's Voyage (sp?) I have only a few coastal cities so a fast navy wasn;t on the top of my list.

The first sign of trouble came when the Germans decided to end the Right of Passage treaty we had. Soon after they continually started to violate my territory. Things were starting to look a lot like how it was with the Zulu. So in responce, i moved half of my forces from the Zulu border and stationed them along the German Border. I came very close to actually going to war with them when they managed to secure MY only source of saltpeter. However the new city they had put down next to the saltpeter rebeled against the germans and joined me.

http://plaza.powersurfr.com/TrekReal/Image14.jpg

This eased tensions considerabally but i still wanted a slugfest with the Germans. However i didnt want to be the one to throw the first punch, that would make me look like the bad guy. So i watched my borders VERY carfully looking for german units wandering into my territory and then demanding that they remove the units or declare war.

Strangely enough, they removed their units EVERY time. This was getting very annoying. Around this time, i had finally teched up to Flight and had the Fighter and Bomber unit available to me. Both of these units required oil. There are a total of 3 sources on the continent. One on the bottom left in nutral territory, which i later took control of, another right in the middle of Persian territory and another up further north of persian territory under Chinese control.

http://plaza.powersurfr.com/TrekReal/Image15.jpg

Fortunately, neither of them have the appropriate technology to know that they have the oil under their control. With the technology to build this awsome platforms of raw firepower i started building the bombers in cities that were equipped with Factories and coal power plants.

http://plaza.powersurfr.com/TrekReal/Image16.jpg

As you can see, coupled with a wartime economy, you can get bombers from a fully developed city at roughly every 2 turns. There are the downsides, with wartime economy, your cultural building's output drops significantly, the normal output was 50+ now its about half. Along with the cultural drop there is also the matter of pollution and Babylon was pritty high up on the list of environmentally bad cities. Now back to the story, whats this about me being in a war time economy status...

Well here's what happened. I was expecting a war with the Germans as i said before so i re-deployed my troops accordingly. Then as i was continually demanding remove troops or war i ended up just hitting Remove troops or get a spankin from my artillery. Just then i saw the Persians lurking around my eastern flank with a bunch of imortals. Yeah scary stuff, those imortals (4/2/1) would be a serious problem for my infantry (6/10/1) so i was quick to demand they remove their units or face the consequences. Chapter from history revisited, their responce was similar to the zulu's when i demanded they remove their units which basically was :midfinger

And boom! all of a sudden i have a war on my hands. I didnt really mind being at war it was just where the front lines were. My army was deployed along the Zulu border (South) and the German border (West) My border with the Persians was along the East :lol:

So started the painful processes of moving my army from the German border to the Persian. While i was moving my troops from the German border, I considered re-enforcing them with some troops from the Zulu Front. So i went down there and got a glimps of the 2, now 3 Persian cities adjecent to the Zulu. I thought what the hell, i'll just use the forces arrayed on the Zulu border to take control of those 3 cities or just raze them if i didnt want to deal with the curruption. As my moved my view to get a better look at the area, behold! i saw 2 strategic resources that the Persians had under their control. A source of rubber and a source of Coal. So thats how they were able to build all those rail roads in their empire, i thought they had traded coal from the ruskies or chinese but they had a source of their own for a while. Needless to say, i wanted to deprive them of these valuable commodities. So i moved all the troops i had on the Zulu border to the 3 Persian cities.

Here's a screenshot of my armies in action.
http://plaza.powersurfr.com/TrekReal/Image17.jpg

Since the Persians had taken 2 cities from the Zulu, i figured there still might be some love between the two and asked if they Zulu would join me in a campaign to rid the world of the Persian pests, they gladly accepted and entered the war on my side. So the fun began yet again as my artillery units rained fire on the Persian cities non stop. I was confident that this time, the Persians were going to end up like the Zulu did. After all, that was the price for disrespecting the soverignty of Babylonian territory. The zulu's were having some half assed engagements between their Knights and Persian immortals and trading control of worker units. I however had a specific agenda, take control of the strateic resources.

By this time i had a number of Bombers operating within the core of Babylon. I then moved these units down to the Zulu border where i use them to harrass the Persians. I was using my second coal source as a staging base for the bombers

http://plaza.powersurfr.com/TrekReal/Image18.jpg

Things were looking GREAT! The spearhead of my forces, Cavalry, were vastly superior to theirs, the Immortal. I also enjoyed a marked advantage in defence and technology, or so i thought. The fact that the Persians had built railroads ment they were in the Industrial Era (steam power) but thats just about all i knew. I didnt realize that Replaceable Parts was only 2 techs down the road from Steam Power (and since they had their entire empire littered with rail, they had steam power for a while.) I was too cought up in my glorious bombardment of their rail lines, roads and cities to notice this.

When i was finally through reducing every unit in their cities to 1 hp, i sent my Cavalry to claim the cities for Babylon. Strangely this one unit with 1hp (well maybe 3 or 4 units with 1 hp, cant really tell) stopped around 6 or 7 Elite Cavalry units :eek: That unit did get a experience upgrade so that definately helped. Turns out this was no ordinary pikeman, this unit had a profile very similar to those that were currently deployed in the defence of Babylon itself, the infantry units. In the blink of an eye, my main attack force, the spearhead of my army and the main escort for the Artillery regiments were made obsolete. To make matters worse, the persians had managed to secure a source of saltpeter AND horses, the latter over which i thought i had a monopoly.

http://plaza.powersurfr.com/TrekReal/Image19.jpg

I suffered a crushing defeat at the hands of the Persian Cavalry as the outflanked the entire army that was engaged along the Eastern border, first attacking from behind taking out most of the Artillery that was following the Cavalry that was supposed to be clearing the path for them and as my Cavalry turned around to meet the Persians behind another wave came directly from Persian territory. They outnumbered me and i lost the entire army (basically one half of my army cuz i sent all the units i had from the German border to meet he Persians)

Similar things happened in the south along Zulu territory. After the infantry regiments were done r*ping my cavalry i had to pull back the remaing (2 or so) cavalry to defend the Artillery. I had broken the attack into 2 wings, one attacked the city with the rubber, the other attacked the city with the coal. I failed in my mission to take either city, lost most of my cavalry putting me in a rather precarious situation.

went over the limit again :lol:
sorry about the massively long posts but i love to rant
 
Should i attempt to fall back and let to Zulu soak up all the damage and risk the persians gaining even more territory, or keep the Artillery units there defended by 2 Cavalry units inorder to support the Zulu by bombarding anything thats green and moves and risk losing control of around 20 artilery units to the Persians giving them some serious firepower. The latter would mean the Zulu would be pritty much screwed cuz those artillery units are all that is left of my army in the south, and my army in the north well, its not much of an army anymore.

It's not 100% downhill for me. I have a couple things going in my favor. Take a look at this...
http://plaza.powersurfr.com/TrekReal/Image20.jpg

and a more detailed report from my Military advisor
http://plaza.powersurfr.com/TrekReal/Image21.jpg

I have an operational aircraft carrier, and 2 more on the way along with 24 active bombers along with a lot more currently queued up and also some tanks. I'm the only one who knows how to fly so i dont worry too much. Anything that comes with in 8 sectors of my empire in the north will get a nice spankin from the bombers :spank:

What i an concerned about is the fact that the Persians might have a great deal more units than my military advisor says (that espionage info is outdated) While i might be able to soften up their attack with my bombers, i would be able to eliminate them with only a handful of Cavalry which are desperately requiered to defence the Artillery. Sure i got tanks on the way but you saw the screenshot, its 12 turns away for 1 tank.

Whats the plan, well i have 1 operational carrier, im gonna leave it where it is right now and wait for the other two to be completed. Then i will fill them up with bombers (15, 5/carrier) and move north east towards the Persian's homeland. Then i plan to bomb them back to the stone age starting with the cutting off their supply to the oil in the center of their empire. The only thing that can screw me over right now is if the oil is out of range :lol:

Oh, btw, i forgot to mention, the Chinese are also involved in this war. They too are at war with the Persians but this was not my doing. The Persians must have pissed them off. The Russian bear sleeps, they have yet to meet anyone in a serious fight but i wouldnt count them out. They have a nice big island to themselves and they have a source of oil there aswell

Well thats it for now, time to go sleep...
 
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