I'd like something cleared up for me, because I'm having a tantrum and reloading a dozen or so turns back to stop the Arabs winning the Theory of Evolution. Honestly, with the settlement they built it at, there is *NO* way they should have beat me by 2 turns...in fact, it seems they'd only been building it for 6 or so turns, and it was going to take an Ottoman settlement, with mines, railroads and a golden age, that long! I think they even started it AFTER the Ottomans...
So, upon reloading, I messed around a bit, and they started building it at another location (since I traded Scientific Method for gpt), and thank the gods it was gonna take 13 turns, and I was at 10. But, the most important thing...they also did not declare war on me, and that is what I want cleared up. The Arabs, originally, bombarded a Privateer of mine in a settlement - is that an issue that has popped up before? I think they declared war because they bombarded my Privateer while it was in a settlement. They had the chance to attack my Privateer, but my settlement got in the way (the AI appears to have a fetish for attacking Privateers...I have a fetish for demolishing their powerful fleets with them in peace time
). Removing my Privateer fixed things, as they probably didn't intend to start a war with me at all...
Or am I off the mark? I know that changing some minor decisions could affect the outcome, but since as the AI goes after Privateers...
EDIT: Just did a quick search (probably shoulda done one before). Yowsers! It is a bug. Thought it might be. Well, good job I decided to reload my save. On another note, my first and proper Emperor game is going quite well. 50% corruption modded in. I'm ahead in the tech race, which is why I also want the Theory of Evolution, keeping just ahead. Think I'll spend my free techs on Replaceable Parts and Electronics (Hoover Dam). I conquered an entire continent (well, island) and turned it into one big farm, especially useful since I'm a Monarchy. Too much war for my play style (turtling). I am devious, also, stealing enemy wonders. I even took Magellan's Voyage off the Romans...well, Pompeii was next to a source of coal, and I had none within my borders...
So, upon reloading, I messed around a bit, and they started building it at another location (since I traded Scientific Method for gpt), and thank the gods it was gonna take 13 turns, and I was at 10. But, the most important thing...they also did not declare war on me, and that is what I want cleared up. The Arabs, originally, bombarded a Privateer of mine in a settlement - is that an issue that has popped up before? I think they declared war because they bombarded my Privateer while it was in a settlement. They had the chance to attack my Privateer, but my settlement got in the way (the AI appears to have a fetish for attacking Privateers...I have a fetish for demolishing their powerful fleets with them in peace time

Or am I off the mark? I know that changing some minor decisions could affect the outcome, but since as the AI goes after Privateers...
EDIT: Just did a quick search (probably shoulda done one before). Yowsers! It is a bug. Thought it might be. Well, good job I decided to reload my save. On another note, my first and proper Emperor game is going quite well. 50% corruption modded in. I'm ahead in the tech race, which is why I also want the Theory of Evolution, keeping just ahead. Think I'll spend my free techs on Replaceable Parts and Electronics (Hoover Dam). I conquered an entire continent (well, island) and turned it into one big farm, especially useful since I'm a Monarchy. Too much war for my play style (turtling). I am devious, also, stealing enemy wonders. I even took Magellan's Voyage off the Romans...well, Pompeii was next to a source of coal, and I had none within my borders...